Rust Server TrendsSeismic network · station log
Recording Stations11,711 Players67,607 Active3,578 Wipes · 3 h106 48 h

Station XX-15423 · recording

七境飞升|渡劫天雷|萌新友好|国人服

Online 45.124.213.34:28080 checked 14m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15423 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.8 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctSat 26 SepFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 20:49 UTC18d ago M0.0steady 1 – running 1
Sat 26 Sep, 17:25 UTC31d ago M0.3rising 3 – 13.1 days 1
Fri 18 Sep, 04:10 UTC40d ago M0.6rising 15 halved by day 3 8.6 days 11

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 24 on average
29/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 18 on average
24/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 17 on average
12/ 200
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
25/ 100
2/ 100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选 EA · no group limit · 10 on average
19/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 七境飞升|渡劫天雷|萌新友好|国人服?

七境飞升|渡劫天雷|萌新友好|国人服 runs a procedural map of size 2,000 with seed 481981, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on 七境飞升|渡劫天雷|萌新友好|国人服?

You will find no gather rate in the name of 七境飞升|渡劫天雷|萌新友好|国人服. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on 七境飞升|渡劫天雷|萌新友好|国人服?

0 of the 50 slots on 七境飞升|渡劫天雷|萌新友好|国人服 are filled right now. The population averaged 0 players over the past week.

How does 七境飞升|渡劫天雷|萌新友好|国人服 rank against other Rust servers?

Over the last seven days, 七境飞升|渡劫天雷|萌新友好|国人服 recorded enough player hours to reach #15,423 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does 七境飞升|渡劫天雷|萌新友好|国人服 stay online?

七境飞升|渡劫天雷|萌新友好|国人服 is up at the moment. Its reported uptime points to a restart about 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does 七境飞升|渡劫天雷|萌新友好|国人服 hold a steady tick rate?

The 48-hour average is 226 server fps; 209 is the lowest observed. The world held up to 17,333 entities at its peak, buildings and deployables included. It reached a ceiling of 2,439 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is 七境飞升|渡劫天雷|萌新友好|国人服 hosted?

The name of 七境飞升|渡劫天雷|萌新友好|国人服 points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 45.124.213.34:28080.

Which Rust version is 七境飞升|渡劫天雷|萌新友好|国人服 running?

七境飞升|渡劫天雷|萌新友好|国人服 is running Rust network protocol 2634 and build 167398 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on 七境飞升|渡劫天雷|萌新友好|国人服?

On average, the busiest point of its recent wipes drew 6 players. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

On what timetable does 七境飞升|渡劫天雷|萌新友好|国人服 run its wipes?

No next wipe can be predicted for 七境飞升|渡劫天雷|萌新友好|国人服, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 18 days 15 hours.

Server tags

What do the server tags on 七境飞升|渡劫天雷|萌新友好|国人服 mean?

The game's server browser reads the tags 七境飞升|渡劫天雷|萌新友好|国人服 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 七境飞升|渡劫天雷|萌新友好|国人服 appear?

These Rust Server Trends lists include 七境飞升|渡劫天雷|萌新友好|国人服: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to 七境飞升|渡劫天雷|萌新友好|国人服?

You can connect by pressing F1 in Rust and typing client.connect 45.124.213.34:28080 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.