Rust Server TrendsSeismic network · station log
Recording Stations11,753 Players57,310 Active3,407 Wipes · 3 h132 48 h

Station XX-4626 · recording

REALITY1 RUBY | SOFTCORE | WEEKLY WIPE

Online 45.11.95.83:9999 checked 9m ago

biweekly wipes vanillaoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#4,626
top 21%
Last wipe
5d ago
biweekly schedule
Next wipe
1d 18h
Fri 30 Oct, 17:22 UTC
Seismic record · station XX-4626 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 02:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Friday 30 October, 17:22 UTC, in 1d 18h. Every 7 days 5 hours · medium confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
60%else halves by day 5.5

Coming wipes

  1. 1d 18hFri 30 Oct, 17:22 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 8d 23hFri 6 Nov, 22:19 UTC
  4. 16d 4hSat 14 Nov, 03:15 UTC
  5. 23d 9hSat 21 Nov, 08:11 UTC
  6. 30d 14hSat 28 Nov, 13:08 UTC
  7. 35d 20hThu 3 Dec, 19:00 UTCFW
  8. 37d 19hSat 5 Dec, 18:04 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 12:26 UTC5d ago M0.3rising 2 – running 0
Fri 16 Oct, 07:29 UTC12d ago M0.3rising 2 held half 7.2 days 0
Fri 9 Oct, 14:02 UTC19d ago M0.6rising 4 halved by day 5 6.7 days 0
Fri 2 Oct, 07:20 UTC26d ago M0.5rising 3 halved by day 6 7.3 days 0
Fri 25 Sep, 08:30 UTC33d ago M0.5rising 3 held half 7 days 0
Fri 18 Sep, 09:49 UTC40d ago M0.3rising 2 held half 6.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
81/ 200
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 132 on average
30/ 100
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 100 on average
47/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 70 on average
32/ 200
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 67 on average
10/ 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com EA · groups of 8+ · biweekly · 42 on average
16/ 215
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

Generated by the game, the map on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE is procedural, size 3,500 with seed 80665133. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

The name of REALITY1 RUBY | SOFTCORE | WEEKLY WIPE gives no gather rate. 10 players is the most a group can hold. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

0 of the 100 slots on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The last 48 hours show their highest activity at 02:00 UTC, averaging 1 players.

How does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE rank against other Rust servers?

On player hours for the past week, REALITY1 RUBY | SOFTCORE | WEEKLY WIPE sits at #4,626, which puts it inside the top 21% of every ranked server.

Operator and location

How reliably does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE stay online?

Right now, you can reach REALITY1 RUBY | SOFTCORE | WEEKLY WIPE. The uptime it reports puts its last restart about 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE perform under load?

Across the last 48 hours it averaged 177 server fps, with a floor of 159. The world held up to 72,083 entities at its peak, buildings and deployables included. Memory use peaked at 4,043 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is REALITY1 RUBY | SOFTCORE | WEEKLY WIPE hosted?

No region is published by REALITY1 RUBY | SOFTCORE | WEEKLY WIPE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 45.11.95.83:9999.

Which Rust version is REALITY1 RUBY | SOFTCORE | WEEKLY WIPE running?

REALITY1 RUBY | SOFTCORE | WEEKLY WIPE is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

On average, the busiest point of its recent wipes drew 3 players. 1 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 60% of its recent wipes. It fell under half by day 5.5 in the wipes where it didn't hold.

How often does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE wipe, and on which days?

The recent gap between wipes at REALITY1 RUBY | SOFTCORE | WEEKLY WIPE is about 7 days. Friday 30 October at 17:22 UTC is when its next wipe is due. It has run its current world for 5 days 10 hours. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on REALITY1 RUBY | SOFTCORE | WEEKLY WIPE mean?

The game's server browser reads the tags REALITY1 RUBY | SOFTCORE | WEEKLY WIPE publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does REALITY1 RUBY | SOFTCORE | WEEKLY WIPE appear?

The Rust Server Trends lists that take in REALITY1 RUBY | SOFTCORE | WEEKLY WIPE are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Connecting

How do you connect to REALITY1 RUBY | SOFTCORE | WEEKLY WIPE?

To join, enter client.connect 45.11.95.83:9999 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/g3Ju7DvZhF.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts10,^o

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts10
Group limit Teams are capped at 10 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.