Rust Server TrendsSeismic network · station log
Recording Stations11,707 Players67,519 Active3,582 Wipes · 3 h111 48 h

Station XX-15868 · no signal

[RU] Rustline x2-x3

Offline 45.11.18.95:28021 checked 18d ago

2x vanillamoddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,868
top 72%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15868 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
50%else halves by day 7

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW26d ago M0.5rising 3 – running 0
Mon 21 Sep, 19:23 UTC36d ago M0.3rising 3 halved by day 7 10 days 1
Fri 18 Sep, 18:20 UTC39d ago M0.0rising 2 held half 3 days 1
Wed 16 Sep, 20:33 UTC41d ago M0.5rising 3 – 1.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [RU] Rustline x2-x3?

The procedural map on [RU] Rustline x2-x3 is size 4,500 with seed 734127336, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [RU] Rustline x2-x3?

2x gather is what [RU] Rustline x2-x3 runs, judging by its name. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [RU] Rustline x2-x3?

[RU] Rustline x2-x3 is not responding at this moment and is offline, last seen 18 days 18 hours ago.

How does [RU] Rustline x2-x3 rank against other Rust servers?

The last seven days of player hours place [RU] Rustline x2-x3 at #15,868, in the top 72% of all ranked servers.

Server facts

How reliably does [RU] Rustline x2-x3 stay online?

As recorded now, [RU] Rustline x2-x3 is not reachable, the last contact having been 18 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is [RU] Rustline x2-x3 hosted?

No region tag comes from [RU] Rustline x2-x3, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 45.11.18.95:28021.

What build of Rust does [RU] Rustline x2-x3 use?

Rust network protocol 2634 and build 166652 on Linux is what [RU] Rustline x2-x3 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [RU] Rustline x2-x3?

The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 19 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 7.

On what timetable does [RU] Rustline x2-x3 run its wipes?

No next wipe can be predicted for [RU] Rustline x2-x3, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 16 hours.

Server tags

What do the server tags on [RU] Rustline x2-x3 mean?

Tags published by [RU] Rustline x2-x3 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [RU] Rustline x2-x3 appear?

The Rust Server Trends lists that take in [RU] Rustline x2-x3 are: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Join the server

How do you connect to [RU] Rustline x2-x3?

Enter client.connect 45.11.18.95:28021 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.