Rust Server TrendsSeismic network · station log
Recording Stations11,867 Players86,491 Active4,000 Wipes · 3 h169 48 h

Station AU-7633 · no signal

LocalServer

Offline 39.186.94.142:28015 checked 2d ago

pve
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#7,633
top 34%
No wipes
resets
20 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station AU-7633 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 15:56 UTC2d ago – – – – – 0
Sun 25 Oct, 15:35 UTC2d ago – – – – – 0
Sun 25 Oct, 15:05 UTC2d ago – – – – – 0
Sun 25 Oct, 14:53 UTC2d ago – – – – – 0
Sun 25 Oct, 14:11 UTC2d ago – – – – – 0
Sun 25 Oct, 13:59 UTC2d ago – – – – – 0
Sun 25 Oct, 13:32 UTC2d ago – – – – – 1
Sun 25 Oct, 09:27 UTC2d ago – – – – – 0
Sun 25 Oct, 07:25 UTC2d ago – – – – – 0
Sun 25 Oct, 07:03 UTC2d ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustBambook|PVE|SKINDROPS groups of 10+ · monthly · 1 on average
1/ 2
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on LocalServer?

The map on LocalServer is procedural, produced by the game.

Which settings and rules apply on LocalServer?

No gather rate appears in the name of LocalServer. The group limit is not published. pve is the game mode, no player-versus-player fighting. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on LocalServer right now?

No players are recorded on LocalServer at this moment; it is offline, and the last sighting was 2 days 3 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does LocalServer rank against other Rust servers?

On player hours for the past week, LocalServer sits at #7,633, which puts it inside the top 34% of every ranked server.

Server details

How reliably does LocalServer stay online?

LocalServer is down at the moment; the last recorded contact was 2 days 3 hours ago. 24 of 96 hours in the last 4 full days were up time, 25% of the total. On 22 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does LocalServer run from?

No region is published by LocalServer, whose region code is au1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 39.186.94.142:28015 is the address it uses.

What build of Rust does LocalServer use?

LocalServer is running Rust network protocol 2583 and build 110006 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does LocalServer wipe, and on which days?

No wipe schedule is kept by LocalServer, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on LocalServer mean?

The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; v2583 (Protocol): Game protocol 2583: to join, your game must match this version; cs110006 (Build): It runs game build 110006; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rau1 (Region code): Region code: au1; ^p (PvE): There's no player combat; the world provides the threat. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does LocalServer appear?

You will find LocalServer on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last 3 days.

Join the server

What steps get you onto LocalServer?

You can connect by pressing F1 in Rust and typing client.connect 39.186.94.142:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2583,^p,gmrust,cs110006

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
v2583
Protocol Game protocol 2583: to join, your game must match this version.
cs110006
Build It runs game build 110006.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$rau1
Region code Region code: au1.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.