Station XX-3772 · recording
RustBambook|PVE|SKINDROPS
Online 88.151.117.161:35000 checked 14m ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #3,772
- top 17%
- No wipes
- resets
- 10 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Tue 04:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 16:08 UTC3d ago | – | – | – | – | – | 0 |
| Sat 24 Oct, 15:27 UTC3d ago | – | – | – | – | – | 0 |
| Sat 24 Oct, 12:44 UTC3d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 01:27 UTC4d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 01:00 UTC4d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 00:07 UTC5d ago | – | – | – | – | – | 1 |
| Thu 22 Oct, 22:20 UTC5d ago | – | – | – | – | – | 0 |
| Thu 22 Oct, 22:08 UTC5d ago | – | – | – | – | – | 0 |
| Thu 22 Oct, 21:59 UTC5d ago | – | – | – | – | – | 1 |
| Thu 22 Oct, 19:03 UTC5d ago | – | – | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustBambook|PVE|SKINDROPS?
The procedural map on RustBambook|PVE|SKINDROPS is size 4,500 with seed 1458398890, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on RustBambook|PVE|SKINDROPS?
The name of RustBambook|PVE|SKINDROPS gives no gather rate. The group limit is 10 players. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on RustBambook|PVE|SKINDROPS right now?
A reading taken now shows 1 players on RustBambook|PVE|SKINDROPS, which has 2 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 5. Averaged over the last 48 hours, the busiest hour was 05:00 UTC at 1 players.
How does RustBambook|PVE|SKINDROPS rank against other Rust servers?
The last seven days of player hours place RustBambook|PVE|SKINDROPS at #3,772, in the top 17% of all ranked servers.
Server details
How reliably does RustBambook|PVE|SKINDROPS stay online?
Right now, you can reach RustBambook|PVE|SKINDROPS. The uptime it reports puts its last restart about 8 hours ago. Of the 120 hours in the last 5 full days, it was up for 75, or 62% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.
Does RustBambook|PVE|SKINDROPS hold a steady tick rate?
Across the last 48 hours it averaged 453 server fps, with a floor of 297. The world held up to 132,447 entities at its peak, buildings and deployables included. Memory use peaked at 3,915 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does RustBambook|PVE|SKINDROPS run from?
No region is published by RustBambook|PVE|SKINDROPS. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 88.151.117.161:35000 is the address it uses.
What build of Rust does RustBambook|PVE|SKINDROPS use?
On Windows, RustBambook|PVE|SKINDROPS runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does RustBambook|PVE|SKINDROPS run its wipes?
No wipe schedule is kept by RustBambook|PVE|SKINDROPS, which makes a new world every few hours. None of those resets counts as a wipe.
Server tags
What do the server tags on RustBambook|PVE|SKINDROPS mean?
Tags published by RustBambook|PVE|SKINDROPS and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): 2 slots are available; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustBambook|PVE|SKINDROPS appear?
You will find RustBambook|PVE|SKINDROPS on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Connecting
What steps get you onto RustBambook|PVE|SKINDROPS?
To join, enter client.connect 88.151.117.161:35000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://xlgames.pro.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.