Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players49,675 Active3,031 Wipes · 3 h104 48 h

Station XX-4253 · recording

Arusted

Online 38.2.14.87:28015 checked 10m ago

monthly wipes vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#4,253
top 19%
Last wipe
26d ago
monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4253 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 17:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct16 Oct23 Oct30 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap
1.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 16:44 UTC26d ago M0.0steady 1 – running 1
Thu 1 Oct, 19:41 UTC FW28d ago M0.0rising 1 – 1.9 days 0
Sat 26 Sep, 13:02 UTC33d ago M0.0steady 1 halved by day 2 5.3 days 1
Fri 25 Sep, 14:09 UTC34d ago M0.0rising 1 – 1 days 0
Fri 25 Sep, 00:33 UTC35d ago M0.0rising 1 – 0.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
95/ 200
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 213 on average
48/ 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 162 on average
69/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 159 on average
24/ 350
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 124 on average
42/ 100
Rustopia.gg - US Large NA · groups of 16+ · monthly · 123 on average
147/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Arusted?

The procedural map on Arusted is size 4,000 with seed 223769954, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Arusted?

The name of Arusted gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Arusted?

At this moment, Arusted records 0 players across 100 slots. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 1 players.

How does Arusted rank against other Rust servers?

The last seven days of player hours place Arusted at #4,253, in the top 19% of all ranked servers.

Operator and location

How reliably does Arusted stay online?

Arusted is up at the moment. Going by the uptime figure it reports, it restarted about 15 hours ago. It was up 95% of the time across the last 7 full days: 160 of 168 hours. 25 September 2026 is when Rust Server Trends first recorded it.

How well does Arusted perform under load?

Across the last 48 hours it averaged 127 server fps, with a floor of 75. Buildings, deployables and all the rest of the world's entities brought it to a high of 95,196. Its highest memory use was 2,468 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Arusted hosted?

No region is published by Arusted. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 38.2.14.87:28015.

What build of Rust does Arusted use?

Rust network protocol 2635 and build 168909 on Linux is what Arusted runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Arusted?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does Arusted run its wipes?

The force wipe is the only wipe Arusted takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 26 days 9 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on Arusted mean?

Tags published by Arusted and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Arusted appear?

These Rust Server Trends lists include Arusted: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto Arusted?

Enter client.connect 38.2.14.87:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://arusted.com/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.