Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players60,571 Active3,281 Wipes · 3 h172 48 h

Station XX-15483 · no signal

2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S

Offline 38.145.247.94:28015 checked 17d ago

2x moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,483
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15483 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 01:32 UTC26d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AlexRust X2 GLOBAL WIPE 29.10 EU · groups of 30+ · 2x · weekly · 6 on average
6/ 100
69/ 999
156/ 999
30/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S?

2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S runs a procedural map of size 3,000 with seed 366685573, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S?

2x gather is what 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S?

2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S is not responding at this moment and is offline, last seen 17 days 5 hours ago.

How does 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S rank against other Rust servers?

On player hours for the past week, 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S sits at #15,483, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S stay online?

2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S is down at the moment; the last recorded contact was 17 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 20 September 2026 is when Rust Server Trends first recorded it.

Which region does 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S run from?

Nothing about a region comes from 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 38.145.247.94:28015.

What build of Rust does 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S use?

Rust network protocol 2634 and build 166652 on Linux is what 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S?

1 players, on average, was the busiest crowd at its recent wipes. 5 hours into the latest wipe, the crowd reached its peak.

How often does 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S wipe, and on which days?

Too few wipes of 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 23 hours.

Server tags

What do the server tags on 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S mean?

The game's server browser reads the tags 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S appear?

These Rust Server Trends lists include 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S: 2x Rust servers, listed live, Modded Rust servers, tracked live and Rust build and creative servers, live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

How to join

How do you connect to 2x Gather | Carbon Powered | Tropical Survival | Build. Raid. S?

To join, enter client.connect 38.145.247.94:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.