Rust Server TrendsSeismic network · station log
Recording Stations11,817 Players87,514 Active3,688 Wipes · 3 h401 48 h

Station XX-15473 · no signal

Jacks Server

Offline 38.134.231.58:28015 checked 36d ago

moddedoxidepve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,473
top 67%
Last wipe
59d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15473 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average
242/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average
253/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average
81/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
22/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
57/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
43/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Jacks Server?

Jacks Server uses a procedural map, which the game generates.

Which settings and rules apply on Jacks Server?

You will find no gather rate in the name of Jacks Server. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Jacks Server?

No players are recorded on Jacks Server at this moment; it is offline, and the last sighting was 36 days 22 hours ago.

How does Jacks Server rank against other Rust servers?

Over the last seven days, Jacks Server recorded enough player hours to reach #15,473 worldwide, placing it in the top 67% of all ranked servers.

Server facts

How reliably does Jacks Server stay online?

No contact with Jacks Server right now, and the last recorded contact was 36 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Jacks Server hosted?

No region is published by Jacks Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 38.134.231.58:28015.

What build of Rust does Jacks Server use?

Rust network protocol 2632 and build 162434 on Linux is what Jacks Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Jacks Server wipe, and on which days?

Too few wipes of Jacks Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 59 days 22 hours.

Lists and tags

What do the server tags on Jacks Server mean?

These are the tags Jacks Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Game protocol 2632: to join, your game must match this version; cs162434 (Build): It runs game build 162434; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Jacks Server appear?

These Rust Server Trends lists include Jacks Server: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto Jacks Server?

To join, enter client.connect 38.134.231.58:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,^p,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2632
Protocol Game protocol 2632: to join, your game must match this version.
cs162434
Build It runs game build 162434.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.