Station EU-13081 · no signal
DAAVID CUSTOM BUILD TEST SERVER
Offline EU 37.82.55.95:28015 checked 10d ago
- Players now
- 1/ 67
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,081
- top 60% · #2425 in EU
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 67 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on DAAVID CUSTOM BUILD TEST SERVER?
You will find no gather rate in the name of DAAVID CUSTOM BUILD TEST SERVER. Groups hold up to 8 players, which is the default for the game. It plays in build & creative mode, no gathering, only sandbox building. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on DAAVID CUSTOM BUILD TEST SERVER?
A reading taken now finds DAAVID CUSTOM BUILD TEST SERVER offline; the most recent activity was 10 days 6 hours ago.
How does DAAVID CUSTOM BUILD TEST SERVER rank against other Rust servers?
For player hours across the last seven days, DAAVID CUSTOM BUILD TEST SERVER takes #13,081 overall and #2,425 in Europe, inside the top 60% of all ranked servers.
Server facts
How reliably does DAAVID CUSTOM BUILD TEST SERVER stay online?
DAAVID CUSTOM BUILD TEST SERVER is down at the moment; the last recorded contact was 10 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.
Which region does DAAVID CUSTOM BUILD TEST SERVER run from?
With its EU tag, DAAVID CUSTOM BUILD TEST SERVER lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 37.82.55.95:28015.
Which Rust version is DAAVID CUSTOM BUILD TEST SERVER running?
On Windows, DAAVID CUSTOM BUILD TEST SERVER runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does DAAVID CUSTOM BUILD TEST SERVER run its wipes?
On record so far are too few of DAAVID CUSTOM BUILD TEST SERVER's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 12 hours.
Server tags
What do the server tags on DAAVID CUSTOM BUILD TEST SERVER mean?
The game's server browser reads the tags DAAVID CUSTOM BUILD TEST SERVER publishes: gmrust (Game mode): You'll find standard Rust survival here; mp67 (Max players): The server has 67 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^c (Creative): Build freely in sandbox mode, with no gathering; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does DAAVID CUSTOM BUILD TEST SERVER appear?
These Rust Server Trends lists include DAAVID CUSTOM BUILD TEST SERVER: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to DAAVID CUSTOM BUILD TEST SERVER?
To join, enter client.connect 37.82.55.95:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.