Station EU-13858 · no signal
DAAVID CUSTOM BUILD TEST SERVER
Offline EU 37.82.46.220:28015 checked 26d ago
- Players now
- 1/ 67
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,858
- top 60% · #2362 in EU
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 67 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 36d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:19 UTC FW26d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on DAAVID CUSTOM BUILD TEST SERVER?
DAAVID CUSTOM BUILD TEST SERVER runs a procedural map of size 2,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named DAAVID CUSTOM MAP.
Which settings and rules apply on DAAVID CUSTOM BUILD TEST SERVER?
The name of DAAVID CUSTOM BUILD TEST SERVER gives no gather rate. Groups hold up to 8 players, which is the default for the game. In build & creative mode, building in a sandbox, and no gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on DAAVID CUSTOM BUILD TEST SERVER?
No players are recorded on DAAVID CUSTOM BUILD TEST SERVER at this moment; it is offline, and the last sighting was 26 days 2 hours ago.
How does DAAVID CUSTOM BUILD TEST SERVER rank against other Rust servers?
For player hours across the last seven days, DAAVID CUSTOM BUILD TEST SERVER takes #13,858 overall and #2,362 in Europe, inside the top 60% of all ranked servers.
Server details
How reliably does DAAVID CUSTOM BUILD TEST SERVER stay online?
No contact with DAAVID CUSTOM BUILD TEST SERVER right now, and the last recorded contact was 26 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 1 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is DAAVID CUSTOM BUILD TEST SERVER hosted?
The EU tag is how DAAVID CUSTOM BUILD TEST SERVER lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 37.82.46.220:28015 is the address it uses.
What build of Rust does DAAVID CUSTOM BUILD TEST SERVER use?
DAAVID CUSTOM BUILD TEST SERVER is running Rust network protocol 2634 and build 166494 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on DAAVID CUSTOM BUILD TEST SERVER?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does DAAVID CUSTOM BUILD TEST SERVER wipe, and on which days?
At the force wipe each month DAAVID CUSTOM BUILD TEST SERVER wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 26 days 6 hours.
Server tags
What do the server tags on DAAVID CUSTOM BUILD TEST SERVER mean?
Tags published by DAAVID CUSTOM BUILD TEST SERVER and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp67 (Max players): The server has 67 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): You can design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does DAAVID CUSTOM BUILD TEST SERVER appear?
The Rust Server Trends lists that take in DAAVID CUSTOM BUILD TEST SERVER are: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto DAAVID CUSTOM BUILD TEST SERVER?
You can connect by pressing F1 in Rust and typing client.connect 37.82.46.220:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://www.youtube.com/watch?v=xvFZjo5PgG0.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
