Station EU-15478 · no signal
DAAVID CUSTOM BUILD TEST SERVER
Offline EU 37.82.31.195:28015 checked 41d ago
- Players now
- 0/ 67
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,478
- top 70% · #2529 in EU
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 67 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on DAAVID CUSTOM BUILD TEST SERVER?
Generated by the game, the map on DAAVID CUSTOM BUILD TEST SERVER is procedural, size 2,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is DAAVID CUSTOM MAP.
Which settings and rules apply on DAAVID CUSTOM BUILD TEST SERVER?
You will find no gather rate in the name of DAAVID CUSTOM BUILD TEST SERVER. The group limit is 8 players, the game's default. In build & creative mode, no gathering, only sandbox building. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on DAAVID CUSTOM BUILD TEST SERVER right now?
No players are recorded on DAAVID CUSTOM BUILD TEST SERVER at this moment; it is offline, and the last sighting was 41 days 2 hours ago.
How does DAAVID CUSTOM BUILD TEST SERVER rank against other Rust servers?
For player hours across the last seven days, DAAVID CUSTOM BUILD TEST SERVER takes #15,478 overall and #2,529 in Europe, inside the top 70% of all ranked servers.
Operator and location
How reliably does DAAVID CUSTOM BUILD TEST SERVER stay online?
As recorded now, DAAVID CUSTOM BUILD TEST SERVER is not reachable, the last contact having been 41 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does DAAVID CUSTOM BUILD TEST SERVER run from?
With its EU tag, DAAVID CUSTOM BUILD TEST SERVER lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 37.82.31.195:28015.
Which Rust version is DAAVID CUSTOM BUILD TEST SERVER running?
Rust network protocol 2633 and build 164530 on Windows is what DAAVID CUSTOM BUILD TEST SERVER runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does DAAVID CUSTOM BUILD TEST SERVER run its wipes?
On record so far are too few of DAAVID CUSTOM BUILD TEST SERVER's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 45 days 9 hours.
Server tags
What do the server tags on DAAVID CUSTOM BUILD TEST SERVER mean?
These are the tags DAAVID CUSTOM BUILD TEST SERVER publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp67 (Max players): Slots: 67; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^c (Creative): Build freely in sandbox mode, with no gathering; ^k (Build server): You can design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does DAAVID CUSTOM BUILD TEST SERVER appear?
The Rust Server Trends lists that take in DAAVID CUSTOM BUILD TEST SERVER are: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto DAAVID CUSTOM BUILD TEST SERVER?
Enter client.connect 37.82.31.195:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://www.youtube.com/watch?v=xvFZjo5PgG0 is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
