Station EU-15502 · no signal
DAAVID CUSTOM BUILD TEST SERVER
Offline EU 37.82.26.138:28015 checked 40d ago
- Players now
- 1/ 67
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,502
- top 68% · #2526 in EU
- Last wipe
- 44d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 67 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on DAAVID CUSTOM BUILD TEST SERVER?
The name of DAAVID CUSTOM BUILD TEST SERVER gives no gather rate. At the game's default, groups can have up to 8 players. It plays in build & creative mode, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on DAAVID CUSTOM BUILD TEST SERVER?
No players are recorded on DAAVID CUSTOM BUILD TEST SERVER at this moment; it is offline, and the last sighting was 40 days 22 hours ago.
How does DAAVID CUSTOM BUILD TEST SERVER rank against other Rust servers?
DAAVID CUSTOM BUILD TEST SERVER is #2,526 in Europe and #15,502 worldwide on the past week's player hours, within the top 68% of ranked servers.
Operator and location
How reliably does DAAVID CUSTOM BUILD TEST SERVER stay online?
As recorded now, DAAVID CUSTOM BUILD TEST SERVER is not reachable, the last contact having been 40 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 16 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is DAAVID CUSTOM BUILD TEST SERVER hosted?
The EU tag is how DAAVID CUSTOM BUILD TEST SERVER lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 37.82.26.138:28015.
What build of Rust does DAAVID CUSTOM BUILD TEST SERVER use?
DAAVID CUSTOM BUILD TEST SERVER is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does DAAVID CUSTOM BUILD TEST SERVER run its wipes?
On record so far are too few of DAAVID CUSTOM BUILD TEST SERVER's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 44 days 7 hours.
Lists and tags
What do the server tags on DAAVID CUSTOM BUILD TEST SERVER mean?
Tags published by DAAVID CUSTOM BUILD TEST SERVER and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp67 (Max players): The server has 67 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^c (Creative): Build freely in sandbox mode, with no gathering; ^k (Build server): Design and practise your bases here; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does DAAVID CUSTOM BUILD TEST SERVER appear?
The Rust Server Trends lists that take in DAAVID CUSTOM BUILD TEST SERVER are: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto DAAVID CUSTOM BUILD TEST SERVER?
You can connect by pressing F1 in Rust and typing client.connect 37.82.26.138:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.