Station EU-13466 · no signal
DAAVID CUSTOM BUILD TEST SERVER
Offline EU 37.82.121.45:28015 checked 16d ago
- Players now
- 1/ 67
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,466
- top 61% · #2426 in EU
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 67 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on DAAVID CUSTOM BUILD TEST SERVER?
DAAVID CUSTOM BUILD TEST SERVER runs a procedural map of size 2,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name DAAVID CUSTOM MAP.
Which settings and rules apply on DAAVID CUSTOM BUILD TEST SERVER?
You will find no gather rate in the name of DAAVID CUSTOM BUILD TEST SERVER. At the game's default, groups can have up to 8 players. In build & creative mode, sandbox construction without gathering. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on DAAVID CUSTOM BUILD TEST SERVER right now?
No players are recorded on DAAVID CUSTOM BUILD TEST SERVER at this moment; it is offline, and the last sighting was 16 days 12 hours ago.
How does DAAVID CUSTOM BUILD TEST SERVER rank against other Rust servers?
The last seven days of player hours place DAAVID CUSTOM BUILD TEST SERVER at #13,466, in the top 61% of all ranked servers and #2,426 in Europe.
Operator and location
How reliably does DAAVID CUSTOM BUILD TEST SERVER stay online?
As recorded now, DAAVID CUSTOM BUILD TEST SERVER is not reachable, the last contact having been 16 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 11 October 2026 is when Rust Server Trends first recorded it.
Which region does DAAVID CUSTOM BUILD TEST SERVER run from?
In Europe DAAVID CUSTOM BUILD TEST SERVER lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 37.82.121.45:28015.
What build of Rust does DAAVID CUSTOM BUILD TEST SERVER use?
Rust network protocol 2634 and build 167398 on Windows is what DAAVID CUSTOM BUILD TEST SERVER runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does DAAVID CUSTOM BUILD TEST SERVER run its wipes?
Too few wipes of DAAVID CUSTOM BUILD TEST SERVER are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 16 hours is how long the current world has been running.
Server tags
What do the server tags on DAAVID CUSTOM BUILD TEST SERVER mean?
The game's server browser reads the tags DAAVID CUSTOM BUILD TEST SERVER publishes: gmrust (Game mode): You'll find standard Rust survival here; mp67 (Max players): The server has 67 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^c (Creative): Build freely in sandbox mode, with no gathering; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does DAAVID CUSTOM BUILD TEST SERVER appear?
You will find DAAVID CUSTOM BUILD TEST SERVER on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to DAAVID CUSTOM BUILD TEST SERVER?
You can connect by pressing F1 in Rust and typing client.connect 37.82.121.45:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://www.youtube.com/watch?v=xvFZjo5PgG0.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
