Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players39,799 Active2,961 Wipes · 3 h88 48 h

Station EU-14538 · no signal

DAAVID CUSTOM BUILD TEST SERVER

Offline EU 37.82.12.82:28015 checked 25d ago

moddedoxide
Connect
Players now
1/ 67
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,538
top 64% · #2403 in EU
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station EU-14538 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 67 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
59/ 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
3/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average
21/ 100
Intoxicated EU Sandbox - Creative | Build | Noclip EU · groups of 8+ · 22 on average
10/ 150
ShockRust | Build Обновление EU · no group limit · 8 on average
14/ 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 6 on average
4/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on DAAVID CUSTOM BUILD TEST SERVER?

The name of DAAVID CUSTOM BUILD TEST SERVER gives no gather rate. Groups hold up to 8 players, which is the default for the game. build & creative is the game mode, building in a sandbox, and no gathering. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on DAAVID CUSTOM BUILD TEST SERVER right now?

DAAVID CUSTOM BUILD TEST SERVER is not responding at this moment and is offline, last seen 25 days 9 hours ago.

How does DAAVID CUSTOM BUILD TEST SERVER rank against other Rust servers?

The last seven days of player hours place DAAVID CUSTOM BUILD TEST SERVER at #14,538, in the top 64% of all ranked servers and #2,403 in Europe.

Server facts

How reliably does DAAVID CUSTOM BUILD TEST SERVER stay online?

As recorded now, DAAVID CUSTOM BUILD TEST SERVER is not reachable, the last contact having been 25 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.

Which region does DAAVID CUSTOM BUILD TEST SERVER run from?

With its EU tag, DAAVID CUSTOM BUILD TEST SERVER lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 37.82.12.82:28015 is the address it uses.

Which Rust version is DAAVID CUSTOM BUILD TEST SERVER running?

Rust network protocol 2634 and build 166494 on Windows is what DAAVID CUSTOM BUILD TEST SERVER runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does DAAVID CUSTOM BUILD TEST SERVER wipe, and on which days?

Too few wipes of DAAVID CUSTOM BUILD TEST SERVER are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 11 hours is how long the current world has been running.

Lists and tags

What do the server tags on DAAVID CUSTOM BUILD TEST SERVER mean?

The game's server browser reads the tags DAAVID CUSTOM BUILD TEST SERVER publishes: gmrust (Game mode): Survival in standard Rust; mp67 (Max players): The server has 67 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^c (Creative): Build freely in sandbox mode, with no gathering; ^k (Build server): A place to design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does DAAVID CUSTOM BUILD TEST SERVER appear?

The Rust Server Trends lists that take in DAAVID CUSTOM BUILD TEST SERVER are: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to DAAVID CUSTOM BUILD TEST SERVER?

You can connect by pressing F1 in Rust and typing client.connect 37.82.12.82:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp67,ptrak,$r?,v2634,^c,^k,EU,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp67
Max players The server has 67 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build It runs game build 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.