Station EU-14541 · no signal
DAAVID CUSTOM BUILD TEST SERVER
Offline EU 37.82.100.49:28015 checked 30d ago
- Players now
- 1/ 67
- 1% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,541
- top 61% · #2425 in EU
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 67 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on DAAVID CUSTOM BUILD TEST SERVER?
The procedural map on DAAVID CUSTOM BUILD TEST SERVER is size 2,500 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name DAAVID CUSTOM MAP.
Which settings and rules apply on DAAVID CUSTOM BUILD TEST SERVER?
No gather rate appears in the name of DAAVID CUSTOM BUILD TEST SERVER. The group limit is 8 players, the game's default. build & creative is the game mode, sandbox construction without gathering. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on DAAVID CUSTOM BUILD TEST SERVER right now?
DAAVID CUSTOM BUILD TEST SERVER is not responding at this moment and is offline, last seen 30 days 8 hours ago.
How does DAAVID CUSTOM BUILD TEST SERVER rank against other Rust servers?
For player hours across the last seven days, DAAVID CUSTOM BUILD TEST SERVER takes #14,541 overall and #2,425 in Europe, inside the top 61% of all ranked servers.
Server facts
How reliably does DAAVID CUSTOM BUILD TEST SERVER stay online?
As recorded now, DAAVID CUSTOM BUILD TEST SERVER is not reachable, the last contact having been 30 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 28 September 2026.
Where in the world is DAAVID CUSTOM BUILD TEST SERVER hosted?
The EU tag is how DAAVID CUSTOM BUILD TEST SERVER lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 37.82.100.49:28015 is the address it uses.
Which Rust version is DAAVID CUSTOM BUILD TEST SERVER running?
DAAVID CUSTOM BUILD TEST SERVER is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does DAAVID CUSTOM BUILD TEST SERVER wipe, and on which days?
On record so far are too few of DAAVID CUSTOM BUILD TEST SERVER's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 45 days 8 hours.
Server tags
What do the server tags on DAAVID CUSTOM BUILD TEST SERVER mean?
The game's server browser reads the tags DAAVID CUSTOM BUILD TEST SERVER publishes: gmrust (Game mode): Survival in standard Rust; mp67 (Max players): 67 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): You can design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does DAAVID CUSTOM BUILD TEST SERVER appear?
These Rust Server Trends lists include DAAVID CUSTOM BUILD TEST SERVER: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to DAAVID CUSTOM BUILD TEST SERVER?
To join, enter client.connect 37.82.100.49:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://www.youtube.com/watch?v=xvFZjo5PgG0.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
