Station XX-16330 · no signal
TEST_X1000
Offline 37.26.136.61:28035 checked 27d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,330
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.9 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 16:29 UTC27d ago | M0.0■steady | 0 | – | – | running | 0 |
| Fri 18 Sep, 09:20 UTC40d ago | M0.0▲rising | 1 | held half | 13.3 days | 0 | |
| Thu 17 Sep, 19:07 UTC41d ago | M0.0■steady | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on TEST_X1000?
A procedural map runs on TEST_X1000, generated by the game.
Which settings and rules apply on TEST_X1000?
Its name points to a gather rate of 1000x on TEST_X1000. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on TEST_X1000 right now?
A reading taken now finds TEST_X1000 offline; the most recent activity was 27 days 12 hours ago.
How does TEST_X1000 rank against other Rust servers?
The last seven days of player hours place TEST_X1000 at #16,330, in the top 69% of all ranked servers.
Server details
How reliably does TEST_X1000 stay online?
TEST_X1000 is down at the moment; the last recorded contact was 27 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does TEST_X1000 run from?
Nothing about a region comes from TEST_X1000. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 37.26.136.61:28035 is the address it uses.
What build of Rust does TEST_X1000 use?
On Windows, TEST_X1000 runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on TEST_X1000?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does TEST_X1000 wipe, and on which days?
No next wipe can be predicted for TEST_X1000, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 12 hours.
Tags
What do the server tags on TEST_X1000 mean?
Tags published by TEST_X1000 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TEST_X1000 appear?
The Rust Server Trends lists that take in TEST_X1000 are: Rust servers above 10x gather rate and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.
Connecting
How do you connect to TEST_X1000?
You can connect by pressing F1 in Rust and typing client.connect 37.26.136.61:28035 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.