Rust Server TrendsSeismic network · station log
Recording Stations11,909 Players102,314 Active3,972 Wipes · 3 h409 48 h

Station EU-6267 · recording

Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |

Online EU 37.230.137.6:20580 checked 9m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 6
Rank
#6,267
top 28% · #1896 in EU
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EU-6267 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Wed 22:00 UTC
Peak · 48 h
5most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0246818:0003:0012:0022:0007:0016:00Wiped Wed 28 Oct, 11:04 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040018:0003:0012:0022:0007:0016:00Wiped Wed 28 Oct, 11:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.6 daysbetween real wipes
wipe-day peak
6players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 11:04 UTC1d ago – – – – running 1
Mon 26 Oct, 20:33 UTC2d ago M0.8rising 6 – 1.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
7/ 100
Q1 - Aim Training / Matchmaking / Facechecks - EU Main EU · groups of 8+ · 3 on average
0/ 16
EU | Deadzone Aimtrain | Facechecks/1v1/Speargun EU · groups of 8+ · 3 on average
0/ 16
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 105 on average
175/ 300
AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10 EU · groups of 50+ · 100000x · 62 on average
126/ 200
HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP| EU · groups of 15+ · 1e+09x · 43 on average
76/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | runs a procedural map of size 5,000 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.

Which settings and rules apply on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

No gather rate appears in the name of Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

At this moment, Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | records 0 players across 50 slots. Across seven days this server recorded an average of 0 players and a peak of 6. Averaged over the last 48 hours, the busiest hour was 22:00 UTC at 1 players.

How does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | rank against other Rust servers?

For player hours across the last seven days, Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | takes #6,267 overall and #1,896 in Europe, inside the top 28% of all ranked servers.

Operator and location

How reliably does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | stay online?

Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | is up at the moment. Going by the uptime figure it reports, it restarted about 11 hours ago. 47 of 48 hours in the last 2 full days were up time, 98% of the total. On 26 October 2026 it was recorded for the first time by Rust Server Trends.

Does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | hold a steady tick rate?

The 48-hour average is 120 server fps; 2 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 29,983. Its highest memory use was 2,920 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | run from?

The EU tag is how Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 37.230.137.6:20580.

Which Rust version is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | running?

Rust network protocol 2635 and build 168909 on Linux is what Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

On average, the busiest point of its recent wipes drew 6 players. The peak on the most recent wipe came 15 hours after the wipe.

How often does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | wipe, and on which days?

On record so far are too few of Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 30 hours is how long the current world has been running.

Lists and tags

What do the server tags on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | mean?

Tags published by Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | appear?

These Rust Server Trends lists include Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

To join, enter client.connect 37.230.137.6:20580 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.