Station EU-15339 · recording
A-42 | Development
Online EU 37.187.135.158:29015 checked 6m ago
- Players now
- 0/ 42
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69% · #2563 in EU
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 42 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 13.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 14:52 UTC17d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 1 Oct, 20:03 UTC FW27d ago | M0.0■steady | 0 | – | 9.8 days | 0 | |
| Mon 14 Sep, 14:01 UTC44d ago | M0.0▲rising | 1 | halved by day 2 | 17.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on A-42 | Development?
The procedural map on A-42 | Development is size 6,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on A-42 | Development?
You will find no gather rate in the name of A-42 | Development. At the game's default, groups can have up to 8 players. minigames & battle royale is the game mode, parkour, Bedwars, battle royale and arenas. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on A-42 | Development right now?
0 of the 42 slots on A-42 | Development are filled right now. Averaged across the last seven days, the population was 0 players.
How does A-42 | Development rank against other Rust servers?
The last seven days of player hours place A-42 | Development at #15,339, in the top 69% of all ranked servers and #2,563 in Europe.
Operator and location
How reliably does A-42 | Development stay online?
As recorded now, A-42 | Development is running. Going by the uptime figure it reports, it restarted about 38 minutes ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does A-42 | Development hold a steady tick rate?
The 48-hour average is 144 server fps; 141 is the lowest observed. The world held up to 34,366 entities at its peak, buildings and deployables included. It reached a ceiling of 3,057 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is A-42 | Development hosted?
With its EU tag, A-42 | Development lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 37.187.135.158:29015.
What build of Rust does A-42 | Development use?
A-42 | Development is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on A-42 | Development?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
On what timetable does A-42 | Development run its wipes?
No next wipe can be predicted for A-42 | Development, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 17 days 16 hours is how long the current world has been running.
Server tags
What do the server tags on A-42 | Development mean?
Tags published by A-42 | Development and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp42 (Max players): 42 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A-42 | Development appear?
You will find A-42 | Development on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust aim training servers, live, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to A-42 | Development?
You can connect by pressing F1 in Rust and typing client.connect 37.187.135.158:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/TQsD4Nh2SX.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
