Rust Server TrendsSeismic network · station log
Recording Stations11,647 Players49,596 Active3,216 Wipes · 3 h110 48 h

Station AU-15945 · no signal

wdnmd_1

Offline 36.142.190.36:28015 checked 22d ago

biweekly wipes pve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,945
top 71%
Last wipe
490d ago
biweekly schedule
Next wipe
8d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station AU-15945 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average
5/ 100
|US|BunnysBoomBoomRoom|PvE| NA · groups of 8+ · biweekly · 6 on average
1/ 50
[EU/GER] Der Aussenposten PvE | Vanilla | Beginners Welcome EU · groups of 8+ · biweekly · 4 on average
0/ 75
Rumble Bees PvE | Quests | Prestige | MORE groups of 8+ · biweekly · 1 on average
0/ 100
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 246 on average
103/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average
155/ 2000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on wdnmd_1?

A procedural map runs on wdnmd_1, generated by the game.

Which settings and rules apply on wdnmd_1?

You will find no gather rate in the name of wdnmd_1. The group limit is not published. In pve mode, no combat against other players. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on wdnmd_1?

wdnmd_1 is not responding at this moment and is offline, last seen 22 days 4 hours ago.

How does wdnmd_1 rank against other Rust servers?

Over the last seven days, wdnmd_1 recorded enough player hours to reach #15,945 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does wdnmd_1 stay online?

As recorded now, wdnmd_1 is not reachable, the last contact having been 22 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 6 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does wdnmd_1 run from?

No region is published by wdnmd_1, whose region code is au1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 36.142.190.36:28015.

Which Rust version is wdnmd_1 running?

On Windows, wdnmd_1 runs Rust network protocol 2590 and build 123128. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does wdnmd_1 wipe, and on which days?

From the force wipe the next wipe of wdnmd_1 is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 490 days 21 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on wdnmd_1 mean?

Tags published by wdnmd_1 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; v2590 (Protocol): Your game needs to be on protocol 2590 to join; cs123128 (Build): The game build is 123128; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rau1 (Region code): You'll see it listed with the region code au1; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does wdnmd_1 appear?

You will find wdnmd_1 on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Wipe schedule: Every two weeks.

Connecting

What steps get you onto wdnmd_1?

To join, enter client.connect 36.142.190.36:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2590,^b,^p,gmrust,cs123128

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
v2590
Protocol Your game needs to be on protocol 2590 to join.
cs123128
Build The game build is 123128.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rau1
Region code You'll see it listed with the region code au1.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.