Rust Server TrendsSeismic network · station log
Recording Stations11,858 Players85,113 Active3,958 Wipes · 3 h170 48 h

Station XX-15857 · no signal

[KR] Facepunch 1

Offline 34.64.86.43:28015 checked 18d ago

monthly wipes vanillacarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,857
top 72%
Last wipe
53d ago
monthly schedule
Next wipe
8d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15857 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 109 on average
83/ 200
Rustafied.com - SEA Long EA · groups of 16+ · monthly · 28 on average
24/ 100
[SEA] Facepunch Premium 1 EA · groups of 8+ · monthly · 18 on average
4/ 250
[SEA] Facepunch 1 EA · groups of 8+ · monthly · 14 on average
11/ 300
nomarust LL | JP | Vanilla | Monthly EA · groups of 8+ · monthly · 2 on average
2/ 200
RustGalaxy Nexus Hong Kong EA · groups of 100+ · monthly · 2 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [KR] Facepunch 1?

The procedural map on [KR] Facepunch 1 is size 4,500 with seed 1038313136, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [KR] Facepunch 1?

You will find no gather rate in the name of [KR] Facepunch 1. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The plugins run on Carbon. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [KR] Facepunch 1 right now?

[KR] Facepunch 1 is not responding at this moment and is offline, last seen 18 days 12 hours ago.

How does [KR] Facepunch 1 rank against other Rust servers?

The last seven days of player hours place [KR] Facepunch 1 at #15,857, in the top 72% of all ranked servers.

Operator and location

How reliably does [KR] Facepunch 1 stay online?

[KR] Facepunch 1 is down at the moment; the last recorded contact was 18 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is [KR] Facepunch 1 hosted?

No region tag comes from [KR] Facepunch 1, though the name points to Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 34.64.86.43:28015 is the address it uses.

What build of Rust does [KR] Facepunch 1 use?

On Linux, [KR] Facepunch 1 runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does [KR] Facepunch 1 run its wipes?

An estimate from the force wipe gives [KR] Facepunch 1's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 53 days 5 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [KR] Facepunch 1 mean?

These are the tags [KR] Facepunch 1 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^t (Tutorial on): This server offers Facepunch's tutorial to new players; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [KR] Facepunch 1 appear?

The Rust Server Trends lists that take in [KR] Facepunch 1 are: Rust servers with the tutorial, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to [KR] Facepunch 1?

You can connect by pressing F1 in Rust and typing client.connect 34.64.86.43:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/pEqkdQY97H.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^y,^m,^v,^t,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on This server offers Facepunch's tutorial to new players.

Mods and access

^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.