Station XX-9642 · recording
Hotdog Server PvE
Online 31.97.103.50:28015 checked 5m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,642
- top 43%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 00:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 22:39 UTC25d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Hotdog Server PvE?
The procedural map on Hotdog Server PvE is size 4,500 with seed 6738, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Hotdog Server PvE?
The name of Hotdog Server PvE gives no gather rate. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Hotdog Server PvE?
0 of the 100 slots on Hotdog Server PvE are filled right now. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 1 players.
How does Hotdog Server PvE rank against other Rust servers?
On player hours for the past week, Hotdog Server PvE sits at #9,642, which puts it inside the top 43% of every ranked server.
Server facts
How reliably does Hotdog Server PvE stay online?
Hotdog Server PvE is up at the moment. The uptime it reports puts its last restart about 3 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does Hotdog Server PvE hold a steady tick rate?
Across the last 48 hours it averaged 74 server fps, with a floor of 35. Buildings, deployables and all the rest of the world's entities brought it to a high of 111,778. It reached a ceiling of 3,923 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Hotdog Server PvE hosted?
Nothing about a region comes from Hotdog Server PvE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 31.97.103.50:28015.
What build of Rust does Hotdog Server PvE use?
Rust network protocol 2635 and build 168909 on Linux is what Hotdog Server PvE runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Hotdog Server PvE?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Hotdog Server PvE run its wipes?
On record so far are too few of Hotdog Server PvE's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 5 hours is how long the current world has been running.
Tags
What do the server tags on Hotdog Server PvE mean?
The game's server browser reads the tags Hotdog Server PvE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Hotdog Server PvE appear?
These Rust Server Trends lists include Hotdog Server PvE: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
How to join
How do you connect to Hotdog Server PvE?
Enter client.connect 31.97.103.50:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.