Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players40,309 Active2,963 Wipes · 3 h87 48 h

Station XX-16019 · no signal

Moje Testovaci Staging Lhotka

Offline 31.30.172.251:28015 checked 27d ago

moddedoxidepve
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,019
top 67%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16019 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average
145/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
111/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 106 on average
48/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
59/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
27/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
35/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Moje Testovaci Staging Lhotka?

The map on Moje Testovaci Staging Lhotka is procedural, produced by the game.

Which settings and rules apply on Moje Testovaci Staging Lhotka?

No gather rate appears in the name of Moje Testovaci Staging Lhotka. Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Moje Testovaci Staging Lhotka?

A reading taken now finds Moje Testovaci Staging Lhotka offline; the most recent activity was 27 days 17 hours ago.

How does Moje Testovaci Staging Lhotka rank against other Rust servers?

On player hours for the past week, Moje Testovaci Staging Lhotka sits at #16,019, which puts it inside the top 67% of every ranked server.

Server facts

How reliably does Moje Testovaci Staging Lhotka stay online?

Moje Testovaci Staging Lhotka is down at the moment; the last recorded contact was 27 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Which region does Moje Testovaci Staging Lhotka run from?

Nothing about a region comes from Moje Testovaci Staging Lhotka. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 31.30.172.251:28015.

Which Rust version is Moje Testovaci Staging Lhotka running?

Rust network protocol 2634 and build 166461 on Windows is what Moje Testovaci Staging Lhotka runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Moje Testovaci Staging Lhotka wipe, and on which days?

The rhythm of Moje Testovaci Staging Lhotka cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 23 hours.

Tags

What do the server tags on Moje Testovaci Staging Lhotka mean?

These are the tags Moje Testovaci Staging Lhotka publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166461 (Build): The game build is 166461; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Moje Testovaci Staging Lhotka appear?

The Rust Server Trends lists that take in Moje Testovaci Staging Lhotka are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Moje Testovaci Staging Lhotka?

Enter client.connect 31.30.172.251:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs166461,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166461
Build The game build is 166461.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.