Station EU-15262 · no signal
Rust::Hosted by DazcoHost
Offline EU 31.215.179.46:25006 checked 3d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 69% · #2531 in EU
- Last wipe
- 3d ago
- monthly schedule
- Next wipe
- 6d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rust::Hosted by DazcoHost?
A procedural map runs on Rust::Hosted by DazcoHost, generated by the game.
Which settings and rules apply on Rust::Hosted by DazcoHost?
No gather rate appears in the name of Rust::Hosted by DazcoHost. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Rust::Hosted by DazcoHost?
A reading taken now finds Rust::Hosted by DazcoHost offline; the most recent activity was 3 days 14 hours ago. Averaged across the last seven days, the population was 0 players.
How does Rust::Hosted by DazcoHost rank against other Rust servers?
The last seven days of player hours place Rust::Hosted by DazcoHost at #15,262, in the top 69% of all ranked servers and #2,531 in Europe.
Server facts
How reliably does Rust::Hosted by DazcoHost stay online?
No contact with Rust::Hosted by DazcoHost right now, and the last recorded contact was 3 days 14 hours ago. Of the 72 hours in the last 3 full days, it was up for 0, or 0% of the time. On 26 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Rust::Hosted by DazcoHost run from?
With its EU tag, Rust::Hosted by DazcoHost lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 31.215.179.46:25006.
What build of Rust does Rust::Hosted by DazcoHost use?
On Linux, Rust::Hosted by DazcoHost runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Rust::Hosted by DazcoHost wipe, and on which days?
From the force wipe the next wipe of Rust::Hosted by DazcoHost is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 3 days 14 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on Rust::Hosted by DazcoHost mean?
Tags published by Rust::Hosted by DazcoHost and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust::Hosted by DazcoHost appear?
These Rust Server Trends lists include Rust::Hosted by DazcoHost: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How to join
How do you connect to Rust::Hosted by DazcoHost?
Enter client.connect 31.215.179.46:25006 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.