Rust Server TrendsSeismic network · station log
Recording Stations11,805 Players82,372 Active3,637 Wipes · 3 h283 48 h

Station EU-2582 · recording

[SPB] Main Classic

Online EU 31.134.134.165:28017 checked 11m ago

monthly wipes vanilla
Connect
Players now
2/ 200
1% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 5
Rank
#2,582
top 12% · #993 in EU
Last wipe
28d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2582 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 200 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−2into Thu 18:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246823:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak
13players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW28d ago M1.0rising 13 – running 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
244/ 300
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 212 on average
158/ 200
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
134/ 400
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 160 on average
104/ 350
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 123 on average
78/ 125
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 119 on average
99/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [SPB] Main Classic?

Generated by the game, the map on [SPB] Main Classic is procedural, size 3,750 with seed 505918. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [SPB] Main Classic?

You will find no gather rate in the name of [SPB] Main Classic. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on [SPB] Main Classic right now?

2 of the 200 slots on [SPB] Main Classic are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 5. The busiest point in the last 48 hours came at 16:00 UTC, averaging 4 players.

How does [SPB] Main Classic rank against other Rust servers?

For player hours across the last seven days, [SPB] Main Classic takes #2,582 overall and #993 in Europe, inside the top 12% of all ranked servers.

Server facts

How reliably does [SPB] Main Classic stay online?

As recorded now, [SPB] Main Classic is running. Going by the uptime figure it reports, it restarted about 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [SPB] Main Classic hold a steady tick rate?

Across the last 48 hours it averaged 169 server fps, with a floor of 131. At its highest, it carried 90,655 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,685 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does [SPB] Main Classic run from?

In Europe [SPB] Main Classic lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 31.134.134.165:28017.

Which Rust version is [SPB] Main Classic running?

Rust network protocol 2635 and build 168909 on Windows is what [SPB] Main Classic runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [SPB] Main Classic?

On average, the busiest point of its recent wipes drew 13 players. 22 hours into the latest wipe, the crowd reached its peak.

On what timetable does [SPB] Main Classic run its wipes?

The force wipe is the only wipe [SPB] Main Classic takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 4 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [SPB] Main Classic mean?

The game's server browser reads the tags [SPB] Main Classic publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [SPB] Main Classic appear?

These Rust Server Trends lists include [SPB] Main Classic: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto [SPB] Main Classic?

You can connect by pressing F1 in Rust and typing client.connect 31.134.134.165:28017 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://spbmain.su is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.