Station EU-15967 · no signal
Test Server | Red Lava World
Offline EU 3.27.171.255:29015 checked 21d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,967
- top 71% · #2522 in EU
- Last wipe
- 22d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Test Server | Red Lava World?
The procedural map on Test Server | Red Lava World is size 3,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on Test Server | Red Lava World?
The name of Test Server | Red Lava World gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Test Server | Red Lava World right now?
A reading taken now finds Test Server | Red Lava World offline; the most recent activity was 21 days 20 hours ago.
How does Test Server | Red Lava World rank against other Rust servers?
Test Server | Red Lava World is #2,522 in Europe and #15,967 worldwide on the past week's player hours, within the top 71% of ranked servers.
Operator and location
How reliably does Test Server | Red Lava World stay online?
No contact with Test Server | Red Lava World right now, and the last recorded contact was 21 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 6 October 2026 is when Rust Server Trends first recorded it.
Which region does Test Server | Red Lava World run from?
In Europe Test Server | Red Lava World lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 3.27.171.255:29015.
Which Rust version is Test Server | Red Lava World running?
On Linux, Test Server | Red Lava World runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Test Server | Red Lava World wipe, and on which days?
An estimate from the force wipe gives Test Server | Red Lava World's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 22 days. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Test Server | Red Lava World mean?
These are the tags Test Server | Red Lava World publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Test Server | Red Lava World appear?
The Rust Server Trends lists that take in Test Server | Red Lava World are: EU Rust servers, Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to Test Server | Red Lava World?
Enter client.connect 3.27.171.255:29015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/hJyfSwu8vy is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.