Station XX-14484 · no signal
Kermuppet's Private Monthly Hardcore
Offline 24.157.108.54:28021 checked 24d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,484
- top 64%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Kermuppet's Private Monthly Hardcore?
The map on Kermuppet's Private Monthly Hardcore is procedural, produced by the game.
Which settings and rules apply on Kermuppet's Private Monthly Hardcore?
The name of Kermuppet's Private Monthly Hardcore gives no gather rate. It gives no group limit in its listing. hardcore is the game mode, The toughest ruleset Facepunch offers. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Kermuppet's Private Monthly Hardcore right now?
No players are recorded on Kermuppet's Private Monthly Hardcore at this moment; it is offline, and the last sighting was 24 days 13 hours ago.
How does Kermuppet's Private Monthly Hardcore rank against other Rust servers?
The last seven days of player hours place Kermuppet's Private Monthly Hardcore at #14,484, in the top 64% of all ranked servers.
Server facts
How reliably does Kermuppet's Private Monthly Hardcore stay online?
Kermuppet's Private Monthly Hardcore is down at the moment; the last recorded contact was 24 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 4 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Kermuppet's Private Monthly Hardcore hosted?
Nothing about a region comes from Kermuppet's Private Monthly Hardcore. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 24.157.108.54:28021.
Which Rust version is Kermuppet's Private Monthly Hardcore running?
Rust network protocol 2634 and build 166652 on Windows is what Kermuppet's Private Monthly Hardcore runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Kermuppet's Private Monthly Hardcore run its wipes?
Too few wipes of Kermuppet's Private Monthly Hardcore are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 13 hours is how long the current world has been running.
Tags
What do the server tags on Kermuppet's Private Monthly Hardcore mean?
Tags published by Kermuppet's Private Monthly Hardcore and read by the game's server browser include gmhardcore (Game mode): A harsher ruleset, hardcore; mp100 (Max players): 100 slots are available; ts0 (Group limit): Team play is turned off; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Kermuppet's Private Monthly Hardcore appear?
The Rust Server Trends lists that take in Kermuppet's Private Monthly Hardcore are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Connecting
How do you connect to Kermuppet's Private Monthly Hardcore?
You can connect by pressing F1 in Rust and typing client.connect 24.157.108.54:28021 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.