Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players40,309 Active2,963 Wipes · 3 h87 48 h

Station XX-14484 · no signal

Kermuppet's Private Monthly Hardcore

Offline 24.157.108.54:28021 checked 24d ago

teams off hardcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,484
top 64%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14484 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average
6/ 200
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average
4/ 400
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average
4/ 75
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average
2/ 400
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average
9/ 100
Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average
1/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Kermuppet's Private Monthly Hardcore?

The map on Kermuppet's Private Monthly Hardcore is procedural, produced by the game.

Which settings and rules apply on Kermuppet's Private Monthly Hardcore?

The name of Kermuppet's Private Monthly Hardcore gives no gather rate. It gives no group limit in its listing. hardcore is the game mode, The toughest ruleset Facepunch offers. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Kermuppet's Private Monthly Hardcore right now?

No players are recorded on Kermuppet's Private Monthly Hardcore at this moment; it is offline, and the last sighting was 24 days 13 hours ago.

How does Kermuppet's Private Monthly Hardcore rank against other Rust servers?

The last seven days of player hours place Kermuppet's Private Monthly Hardcore at #14,484, in the top 64% of all ranked servers.

Server facts

How reliably does Kermuppet's Private Monthly Hardcore stay online?

Kermuppet's Private Monthly Hardcore is down at the moment; the last recorded contact was 24 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Kermuppet's Private Monthly Hardcore hosted?

Nothing about a region comes from Kermuppet's Private Monthly Hardcore. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 24.157.108.54:28021.

Which Rust version is Kermuppet's Private Monthly Hardcore running?

Rust network protocol 2634 and build 166652 on Windows is what Kermuppet's Private Monthly Hardcore runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Kermuppet's Private Monthly Hardcore run its wipes?

Too few wipes of Kermuppet's Private Monthly Hardcore are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 13 hours is how long the current world has been running.

Tags

What do the server tags on Kermuppet's Private Monthly Hardcore mean?

Tags published by Kermuppet's Private Monthly Hardcore and read by the game's server browser include gmhardcore (Game mode): A harsher ruleset, hardcore; mp100 (Max players): 100 slots are available; ts0 (Group limit): Team play is turned off; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Kermuppet's Private Monthly Hardcore appear?

The Rust Server Trends lists that take in Kermuppet's Private Monthly Hardcore are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Connecting

How do you connect to Kermuppet's Private Monthly Hardcore?

You can connect by pressing F1 in Rust and typing client.connect 24.157.108.54:28021 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs166652,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp100
Max players 100 slots are available.
ts0
Group limit Team play is turned off.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.