Station XX-15269 · recording
Tyler's Sandbox
Online 23.109.125.115:23166 checked 9m ago
- Players now
- 0/ 6
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 68%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 6 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Tyler's Sandbox?
Generated by the game, the map on Tyler's Sandbox is procedural, size 3,000 with seed 1. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Tyler's Sandbox?
The name of Tyler's Sandbox gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Tyler's Sandbox?
At this moment, Tyler's Sandbox records 0 players across 6 slots. The seven-day average for this server is 0 players.
How does Tyler's Sandbox rank against other Rust servers?
Over the last seven days, Tyler's Sandbox recorded enough player hours to reach #15,269 worldwide, placing it in the top 68% of all ranked servers.
Server facts
How reliably does Tyler's Sandbox stay online?
Tyler's Sandbox is up at the moment. The uptime it reports puts its last restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 19 October 2026 it was recorded for the first time by Rust Server Trends.
Does Tyler's Sandbox hold a steady tick rate?
Its average server fps over the last 48 hours was 220, and it never dropped below 189. The world held up to 47,902 entities at its peak, buildings and deployables included. Memory use peaked at 3,798 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Tyler's Sandbox run from?
A region is not published by Tyler's Sandbox. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 23.109.125.115:23166.
Which Rust version is Tyler's Sandbox running?
On Linux, Tyler's Sandbox runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Tyler's Sandbox wipe, and on which days?
The rhythm of Tyler's Sandbox cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 21 days 10 hours.
Server tags
What do the server tags on Tyler's Sandbox mean?
Tags published by Tyler's Sandbox and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp6 (Max players): 6 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Tyler's Sandbox appear?
These Rust Server Trends lists include Tyler's Sandbox: Modded Rust servers, tracked live and Rust build and creative servers, live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Tyler's Sandbox?
Enter client.connect 23.109.125.115:23166 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.