Station XX-15420 · no signal
Rob's Night Wanderers PvE
Offline 223.204.246.179:28015 checked 43d ago
- Players now
- 0/ 8
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,420
- no region published
- Last wipe
- 48d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 8 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Rob's Night Wanderers PvE?
A procedural map runs on Rob's Night Wanderers PvE, generated by the game.
Which settings and rules apply on Rob's Night Wanderers PvE?
No gather rate appears in the name of Rob's Night Wanderers PvE. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Rob's Night Wanderers PvE right now?
Rob's Night Wanderers PvE is not responding at this moment and is offline, last seen 43 days 23 hours ago.
How does Rob's Night Wanderers PvE rank against other Rust servers?
The last seven days of player hours place Rob's Night Wanderers PvE at #15,420, in the top – of all ranked servers.
Server details
How reliably does Rob's Night Wanderers PvE stay online?
As recorded now, Rob's Night Wanderers PvE is not reachable, the last contact having been 43 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Rob's Night Wanderers PvE hosted?
No region is published by Rob's Night Wanderers PvE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 223.204.246.179:28015.
Which Rust version is Rob's Night Wanderers PvE running?
On Linux, Rob's Night Wanderers PvE runs Rust network protocol 2633 and build 163794. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does Rob's Night Wanderers PvE wipe, and on which days?
On record so far are too few of Rob's Night Wanderers PvE's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 48 days 2 hours is how long the current world has been running.
Server tags
What do the server tags on Rob's Night Wanderers PvE mean?
The game's server browser reads the tags Rob's Night Wanderers PvE publishes: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rob's Night Wanderers PvE appear?
You will find Rob's Night Wanderers PvE on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Rob's Night Wanderers PvE?
To join, enter client.connect 223.204.246.179:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.