Rust Server TrendsSeismic network · station log
Recording Stations11,685 Players51,425 Active3,180 Wipes · 3 h127 48 h

Station AU-15404 · no signal

[CN]FUXK 荒野生存

Offline 218.91.93.107:28015 checked 8d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,404
top 69%
Last wipe
206d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station AU-15404 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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32/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 20 on average
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[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 16 on average
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20/ 100
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
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#10-[搞就完了]10倍/10.29新档/无权/萌新首选 EA · no group limit · 11 on average
17/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [CN]FUXK 荒野生存?

The map on [CN]FUXK 荒野生存 is procedural, produced by the game.

Which settings and rules apply on [CN]FUXK 荒野生存?

The name of [CN]FUXK 荒野生存 gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [CN]FUXK 荒野生存 right now?

No players are recorded on [CN]FUXK 荒野生存 at this moment; it is offline, and the last sighting was 8 days 11 hours ago.

How does [CN]FUXK 荒野生存 rank against other Rust servers?

Over the last seven days, [CN]FUXK 荒野生存 recorded enough player hours to reach #15,404 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does [CN]FUXK 荒野生存 stay online?

No contact with [CN]FUXK 荒野生存 right now, and the last recorded contact was 8 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 19 October 2026 is when Rust Server Trends first recorded it.

Where in the world is [CN]FUXK 荒野生存 hosted?

The name of [CN]FUXK 荒野生存 points to Asia though it publishes no region tag, and its region code is au1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 218.91.93.107:28015.

What build of Rust does [CN]FUXK 荒野生存 use?

[CN]FUXK 荒野生存 is running Rust network protocol 2623 and build 148916 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does [CN]FUXK 荒野生存 wipe, and on which days?

On record so far are too few of [CN]FUXK 荒野生存's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 206 days 20 hours is how long the current world has been running.

Lists and tags

What do the server tags on [CN]FUXK 荒野生存 mean?

The game's server browser reads the tags [CN]FUXK 荒野生存 publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2623 (Protocol): To connect, your game must be on the same protocol, 2623; cs148916 (Build): Game build: 148916; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rau1 (Region code): You'll see it listed with the region code au1; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [CN]FUXK 荒野生存 appear?

These Rust Server Trends lists include [CN]FUXK 荒野生存: Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto [CN]FUXK 荒野生存?

You can connect by pressing F1 in Rust and typing client.connect 218.91.93.107:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2623,gmvanilla,cs148916,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2623
Protocol To connect, your game must be on the same protocol, 2623.
cs148916
Build Game build: 148916.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rau1
Region code You'll see it listed with the region code au1.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.