Rust Server TrendsSeismic network · station log
Recording Stations11,595 Players33,948 Active2,868 Wipes · 3 h70 48 h

Station AU-16503 · no signal

[CN]FUXK 荒野生存

Offline 218.91.26.237:28015 checked 32d ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,503
top 71%
Last wipe
205d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station AU-16503 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 23 on average
29/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 19 on average
3/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 18 on average
21/ 200
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
6/ 100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选 EA · no group limit · 11 on average
11/ 100
10/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [CN]FUXK 荒野生存?

The map on [CN]FUXK 荒野生存 is procedural, produced by the game.

Which settings and rules apply on [CN]FUXK 荒野生存?

No gather rate appears in the name of [CN]FUXK 荒野生存. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [CN]FUXK 荒野生存 right now?

[CN]FUXK 荒野生存 is not responding at this moment and is offline, last seen 32 days 7 hours ago.

How does [CN]FUXK 荒野生存 rank against other Rust servers?

On player hours for the past week, [CN]FUXK 荒野生存 sits at #16,503, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does [CN]FUXK 荒野生存 stay online?

[CN]FUXK 荒野生存 is down at the moment; the last recorded contact was 32 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is [CN]FUXK 荒野生存 hosted?

The name of [CN]FUXK 荒野生存 points to Asia though it publishes no region tag, and its region code is au1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 218.91.26.237:28015.

What build of Rust does [CN]FUXK 荒野生存 use?

On Linux, [CN]FUXK 荒野生存 runs Rust network protocol 2623 and build 148916. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does [CN]FUXK 荒野生存 wipe, and on which days?

On record so far are too few of [CN]FUXK 荒野生存's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 205 days 16 hours.

Lists and tags

What do the server tags on [CN]FUXK 荒野生存 mean?

The game's server browser reads the tags [CN]FUXK 荒野生存 publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2623 (Protocol): To connect, your game must be on the same protocol, 2623; cs148916 (Build): Game build: 148916; ptrak (Networking): The network layer is RakNet, the game's standard; $rau1 (Region code): The region code for this server is au1; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [CN]FUXK 荒野生存 appear?

The Rust Server Trends lists that take in [CN]FUXK 荒野生存 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto [CN]FUXK 荒野生存?

You can connect by pressing F1 in Rust and typing client.connect 218.91.26.237:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rau1,v2623,gmvanilla,cs148916,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2623
Protocol To connect, your game must be on the same protocol, 2623.
cs148916
Build Game build: 148916.
ptrak
Networking The network layer is RakNet, the game's standard.
$rau1
Region code The region code for this server is au1.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.