Rust Server TrendsSeismic network · station log
Recording Stations11,781 Players84,091 Active3,866 Wipes · 3 h169 48 h

Station XX-16717 · no signal

stagingtest

Offline 217.155.45.48:28015 checked 27d ago

monthly wipes vanilla
Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,717
top 70%
Last wipe
27d ago
monthly schedule
Next wipe
8d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-16717 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
487/ 500
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
310/ 350
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 182 on average
162/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 159 on average
207/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 136 on average
78/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 129 on average
170/ 225
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on stagingtest?

A procedural map runs on stagingtest, generated by the game.

Which settings and rules apply on stagingtest?

The name of stagingtest gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on stagingtest?

No players are recorded on stagingtest at this moment; it is offline, and the last sighting was 27 days 18 hours ago.

How does stagingtest rank against other Rust servers?

Over the last seven days, stagingtest recorded enough player hours to reach #16,717 worldwide, placing it in the top 70% of all ranked servers.

Server facts

How reliably does stagingtest stay online?

As recorded now, stagingtest is not reachable, the last contact having been 27 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.

Where in the world is stagingtest hosted?

A region is not published by stagingtest. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 217.155.45.48:28015.

Which Rust version is stagingtest running?

On Windows, stagingtest runs Rust network protocol 2634 and build 166406. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does stagingtest run its wipes?

From the force wipe the next wipe of stagingtest is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 19 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on stagingtest mean?

These are the tags stagingtest publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166406 (Build): The game build is 166406; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does stagingtest appear?

The Rust Server Trends lists that take in stagingtest are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto stagingtest?

Enter client.connect 217.155.45.48:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^m,^v,gmrust,cs166406,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166406
Build The game build is 166406.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.