Station XX-16717 · no signal
stagingtest
Offline 217.155.45.48:28015 checked 27d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,717
- top 70%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 8d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 3h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on stagingtest?
A procedural map runs on stagingtest, generated by the game.
Which settings and rules apply on stagingtest?
The name of stagingtest gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on stagingtest?
No players are recorded on stagingtest at this moment; it is offline, and the last sighting was 27 days 18 hours ago.
How does stagingtest rank against other Rust servers?
Over the last seven days, stagingtest recorded enough player hours to reach #16,717 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does stagingtest stay online?
As recorded now, stagingtest is not reachable, the last contact having been 27 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.
Where in the world is stagingtest hosted?
A region is not published by stagingtest. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 217.155.45.48:28015.
Which Rust version is stagingtest running?
On Windows, stagingtest runs Rust network protocol 2634 and build 166406. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does stagingtest run its wipes?
From the force wipe the next wipe of stagingtest is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 19 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on stagingtest mean?
These are the tags stagingtest publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166406 (Build): The game build is 166406; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does stagingtest appear?
The Rust Server Trends lists that take in stagingtest are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto stagingtest?
Enter client.connect 217.155.45.48:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.