Station XX-3622 · recording
Neon Ashes Pure PVE Vanilla
Online 217.155.41.66:28015 checked 10m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #3,622
- top 16%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +2into Wed 16:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
- wipe-day peak
- 9players, last three wipes
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTC FW27d ago | M1.0▲rising | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Neon Ashes Pure PVE Vanilla?
Neon Ashes Pure PVE Vanilla runs a procedural map of size 4,250 with seed 1289664701, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Neon Ashes Pure PVE Vanilla?
The name of Neon Ashes Pure PVE Vanilla gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Neon Ashes Pure PVE Vanilla?
At this moment, Neon Ashes Pure PVE Vanilla records 0 players across 100 slots. The seven-day average is 1 players, with a peak of 5. The busiest point in the last 48 hours came at 17:00 UTC, averaging 3 players.
How does Neon Ashes Pure PVE Vanilla rank against other Rust servers?
Over the last seven days, Neon Ashes Pure PVE Vanilla recorded enough player hours to reach #3,622 worldwide, placing it in the top 16% of all ranked servers.
Server details
How reliably does Neon Ashes Pure PVE Vanilla stay online?
Right now, you can reach Neon Ashes Pure PVE Vanilla. Going by the uptime figure it reports, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Neon Ashes Pure PVE Vanilla perform under load?
Across the last 48 hours it averaged 95 server fps, with a floor of 53. Buildings, deployables and all the rest of the world's entities brought it to a high of 114,087. Its highest memory use was 2,925 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Neon Ashes Pure PVE Vanilla run from?
A region is not published by Neon Ashes Pure PVE Vanilla. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 217.155.41.66:28015 is the address it uses.
What build of Rust does Neon Ashes Pure PVE Vanilla use?
On Windows, Neon Ashes Pure PVE Vanilla runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Neon Ashes Pure PVE Vanilla?
The recent wipes averaged a busiest count of 9 players. 25 hours into the latest wipe, the crowd reached its peak.
How often does Neon Ashes Pure PVE Vanilla wipe, and on which days?
The force wipe is the only wipe Neon Ashes Pure PVE Vanilla takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 10 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Neon Ashes Pure PVE Vanilla mean?
These are the tags Neon Ashes Pure PVE Vanilla publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Neon Ashes Pure PVE Vanilla appear?
These Rust Server Trends lists include Neon Ashes Pure PVE Vanilla: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to Neon Ashes Pure PVE Vanilla?
You can connect by pressing F1 in Rust and typing client.connect 217.155.41.66:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.