Rust Server TrendsSeismic network · station log
Recording Stations11,662 Players33,506 Active2,814 Wipes · 3 h80 48 h

Station XX-3622 · recording

Neon Ashes Pure PVE Vanilla

Online 217.155.41.66:28015 checked 10m ago

monthly wipes vanillaoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 5
Rank
#3,622
top 16%
Last wipe
27d ago
monthly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3622 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+2into Wed 16:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

wipe-day peak
9players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago M1.0rising 9 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average
46/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average
5/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
31/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
19/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
24/ 150
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 16 on average
4/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Neon Ashes Pure PVE Vanilla?

Neon Ashes Pure PVE Vanilla runs a procedural map of size 4,250 with seed 1289664701, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Neon Ashes Pure PVE Vanilla?

The name of Neon Ashes Pure PVE Vanilla gives no gather rate. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Neon Ashes Pure PVE Vanilla?

At this moment, Neon Ashes Pure PVE Vanilla records 0 players across 100 slots. The seven-day average is 1 players, with a peak of 5. The busiest point in the last 48 hours came at 17:00 UTC, averaging 3 players.

How does Neon Ashes Pure PVE Vanilla rank against other Rust servers?

Over the last seven days, Neon Ashes Pure PVE Vanilla recorded enough player hours to reach #3,622 worldwide, placing it in the top 16% of all ranked servers.

Server details

How reliably does Neon Ashes Pure PVE Vanilla stay online?

Right now, you can reach Neon Ashes Pure PVE Vanilla. Going by the uptime figure it reports, it restarted about 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Neon Ashes Pure PVE Vanilla perform under load?

Across the last 48 hours it averaged 95 server fps, with a floor of 53. Buildings, deployables and all the rest of the world's entities brought it to a high of 114,087. Its highest memory use was 2,925 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Neon Ashes Pure PVE Vanilla run from?

A region is not published by Neon Ashes Pure PVE Vanilla. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 217.155.41.66:28015 is the address it uses.

What build of Rust does Neon Ashes Pure PVE Vanilla use?

On Windows, Neon Ashes Pure PVE Vanilla runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Neon Ashes Pure PVE Vanilla?

The recent wipes averaged a busiest count of 9 players. 25 hours into the latest wipe, the crowd reached its peak.

How often does Neon Ashes Pure PVE Vanilla wipe, and on which days?

The force wipe is the only wipe Neon Ashes Pure PVE Vanilla takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 10 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on Neon Ashes Pure PVE Vanilla mean?

These are the tags Neon Ashes Pure PVE Vanilla publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Neon Ashes Pure PVE Vanilla appear?

These Rust Server Trends lists include Neon Ashes Pure PVE Vanilla: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to Neon Ashes Pure PVE Vanilla?

You can connect by pressing F1 in Rust and typing client.connect 217.155.41.66:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.