Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players98,615 Active3,861 Wipes · 3 h535 48 h

Station NA-15269 · no signal

⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)

Offline NA 216.39.240.61:28013 checked 5d ago

2x quad weekly wipes moddedcarbon
Connect
Players now
0/ 250
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,269
top 68% · #1495 in NA
Last wipe
8d ago
weekly schedule
Next wipe
5d 22h
Wed 4 Nov, 19:03 UTC
Seismic record · station NA-15269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 250 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 19:03 UTC, in 5d 22h. Its weekly schedule tag · low confidence

usual gap
3.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
50%else halves by day 2

Coming wipes

  1. 5d 22hWed 4 Nov, 19:03 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 12d 22hWed 11 Nov, 19:03 UTC
  4. 19d 22hWed 18 Nov, 19:03 UTC
  5. 26d 22hWed 25 Nov, 19:03 UTC
  6. 33d 22hWed 2 Dec, 19:03 UTC
  7. 34d 22hThu 3 Dec, 19:00 UTCFW
  8. 40d 22hWed 9 Dec, 19:03 UTC

The first 48 hours of its last wipes

Wed 21 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 19:03 UTC8d ago M0.0rising 1 – running 0
Sun 18 Oct, 19:03 UTC11d ago M0.0steady 0 – 3 days 0
Wed 14 Oct, 19:03 UTC15d ago M0.0steady 0 – 4 days 0
Sun 11 Oct, 19:03 UTC18d ago M0.5rising 3 halved by day 2 3 days 0
Wed 7 Oct, 19:03 UTC22d ago M0.0steady 0 – 4 days 0
Sun 4 Oct, 19:03 UTC25d ago M0.0rising 1 held half 3 days 0
Thu 1 Oct, 17:55 UTC FW28d ago M0.0rising 1 held half 3 days 0
Sun 27 Sep, 19:03 UTC32d ago M0.0steady 0 – 4 days 0
Wed 23 Sep, 19:03 UTC36d ago M0.5rising 3 halved by day 1 4 days 0
Sun 20 Sep, 19:03 UTC39d ago M0.0steady 0 – 3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 151 on average
42/ 200
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average
182/ 75
US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · weekly · 2 on average
2/ 200
WARBANDITS.GG 2X Weekly |Solo/Duo/Trio/Quad|Shared BPs| Just Wi NA · quad · 2x · weekly · 1 on average
1/ 100
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 260 on average
174/ 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 159 on average
126/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)?

The procedural map on ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) is size 3,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Wiped 2 days ago.

Which settings and rules apply on ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)?

Going by its name, ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) runs 2x gather. 4 players is the most a group can hold (quad). survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) right now?

A reading taken now finds ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) offline; the most recent activity was 5 days 1 hours ago. Averaged across the last seven days, the population was 0 players.

How does ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) rank against other Rust servers?

The last seven days of player hours place ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) at #15,269, in the top 68% of all ranked servers and #1,495 in North America. Within quad, it places #616.

Server facts

How reliably does ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) stay online?

No contact with ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) right now, and the last recorded contact was 5 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 68, or 40% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) run from?

In North America ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 216.39.240.61:28013.

What build of Rust does ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) use?

On Linux, ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)?

The recent wipes averaged a busiest count of 0 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) run its wipes?

Its schedule cannot be confirmed, as too few of ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)'s wipes are on record; the prediction follows its tag instead. Wednesday 4 November at 19:03 UTC is when its next wipe is due. It has run its current world for 8 days 1 hours. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) mean?

These are the tags ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Slots: 250; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) appear?

These Rust Server Trends lists include ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED): 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which person or group runs ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)?

The same operator most likely runs ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED) and the 29 other servers we track that also publish a icefuse.net hostname.

How to join

How do you connect to ⦿ ICEFUSE 2X Quad (Solo/Duo/Trio/Quad|Loot x2|WIPED)?

To join, enter client.connect 216.39.240.61:28013 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://icefuse.com/.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts4

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players Slots: 250.
ts4
Group limit Teams are capped at 4 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.