Station XX-15402 · no signal
INSANITY GAMING SEASON 1.0
Offline 216.201.74.23:10000 checked 39d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,402
- no region published
- Last wipe
- 39d ago
- monthly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on INSANITY GAMING SEASON 1.0?
A procedural map runs on INSANITY GAMING SEASON 1.0, generated by the game.
Which settings and rules apply on INSANITY GAMING SEASON 1.0?
No gather rate appears in the name of INSANITY GAMING SEASON 1.0. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on INSANITY GAMING SEASON 1.0 right now?
A reading taken now finds INSANITY GAMING SEASON 1.0 offline; the most recent activity was 39 days 17 hours ago.
How does INSANITY GAMING SEASON 1.0 rank against other Rust servers?
On player hours for the past week, INSANITY GAMING SEASON 1.0 sits at #15,402, which puts it inside the top – of every ranked server.
Operator and location
How reliably does INSANITY GAMING SEASON 1.0 stay online?
As recorded now, INSANITY GAMING SEASON 1.0 is not reachable, the last contact having been 39 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 19 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is INSANITY GAMING SEASON 1.0 hosted?
Nothing about a region comes from INSANITY GAMING SEASON 1.0. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 216.201.74.23:10000 is the address it uses.
What build of Rust does INSANITY GAMING SEASON 1.0 use?
On Linux, INSANITY GAMING SEASON 1.0 runs Rust network protocol 2633 and build 164530. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does INSANITY GAMING SEASON 1.0 wipe, and on which days?
An estimate from the force wipe gives INSANITY GAMING SEASON 1.0's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 39 days 18 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on INSANITY GAMING SEASON 1.0 mean?
These are the tags INSANITY GAMING SEASON 1.0 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does INSANITY GAMING SEASON 1.0 appear?
You will find INSANITY GAMING SEASON 1.0 on the following Rust Server Trends lists: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to INSANITY GAMING SEASON 1.0?
To join, enter client.connect 216.201.74.23:10000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.