Rust Server TrendsSeismic network · station log
Recording Stations11,886 Players99,275 Active3,950 Wipes · 3 h380 48 h

Station US-15341 · recording

DeAnthonyForeskin

Online 216.201.73.95:10000 checked 10m ago

monthly wipes vanilla
Connect
Players now
0/ 15
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipe
209d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station US-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 15 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
463/ 500
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
255/ 275
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 165 on average
132/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 160 on average
160/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 127 on average
67/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 126 on average
95/ 125
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on DeAnthonyForeskin?

The procedural map on DeAnthonyForeskin is size 2,000 with seed 1001019923, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on DeAnthonyForeskin?

You will find no gather rate in the name of DeAnthonyForeskin. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on DeAnthonyForeskin?

At this moment, DeAnthonyForeskin records 0 players across 15 slots. The seven-day average for this server is 0 players.

How does DeAnthonyForeskin rank against other Rust servers?

On player hours for the past week, DeAnthonyForeskin sits at #15,341, which puts it inside the top 69% of every ranked server.

Server details

How reliably does DeAnthonyForeskin stay online?

Right now, you can reach DeAnthonyForeskin. Going by the uptime figure it reports, it restarted about 4 days 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does DeAnthonyForeskin perform under load?

The 48-hour average is 240 server fps; 236 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 20,326. It reached a ceiling of 1,755 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is DeAnthonyForeskin hosted?

No region comes from DeAnthonyForeskin, though its region code is us1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 216.201.73.95:10000.

Which Rust version is DeAnthonyForeskin running?

DeAnthonyForeskin is running Rust network protocol 2623 and build 147729 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does DeAnthonyForeskin wipe, and on which days?

An estimate from the force wipe gives DeAnthonyForeskin's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 209 days 5 hours. Its tags state a monthly wipe schedule.

Tags

What do the server tags on DeAnthonyForeskin mean?

Tags published by DeAnthonyForeskin and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2623 (Protocol): To connect, your game must be on the same protocol, 2623; cs147729 (Build): Game build: 147729; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus1 (Region code): The region code for this server is us1; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does DeAnthonyForeskin appear?

These Rust Server Trends lists include DeAnthonyForeskin: Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to DeAnthonyForeskin?

Enter client.connect 216.201.73.95:10000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$rus1,v2623,^m,^v,gmrust,cs147729,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players 15 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2623
Protocol To connect, your game must be on the same protocol, 2623.
cs147729
Build Game build: 147729.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rus1
Region code The region code for this server is us1.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.