Rust Server TrendsSeismic network · station log
Recording Stations11,838 Players77,057 Active3,823 Wipes · 3 h155 48 h

Station XX-6638 · recording

Whores of War | Deathmatch • Instant Respawn • Arenas

Online 216.128.158.76:28015 checked 9m ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,638
top 30%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6638 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 05:14 UTC25d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
161/ 999
119/ 999
25/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average
21/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
16/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Whores of War | Deathmatch • Instant Respawn • Arenas?

The procedural map on Whores of War | Deathmatch • Instant Respawn • Arenas is size 3,000 with seed 276498425, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Whores of War | Deathmatch • Instant Respawn • Arenas?

You will find no gather rate in the name of Whores of War | Deathmatch • Instant Respawn • Arenas. Groups hold up to 8 players, which is the default for the game. In combat training mode, loot is handed out for aim and PvP practice. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Whores of War | Deathmatch • Instant Respawn • Arenas?

A reading taken now shows 0 players on Whores of War | Deathmatch • Instant Respawn • Arenas, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The last 48 hours show their highest activity at 12:00 UTC, averaging 1 players.

How does Whores of War | Deathmatch • Instant Respawn • Arenas rank against other Rust servers?

On player hours for the past week, Whores of War | Deathmatch • Instant Respawn • Arenas sits at #6,638, which puts it inside the top 30% of every ranked server.

Operator and location

How reliably does Whores of War | Deathmatch • Instant Respawn • Arenas stay online?

As recorded now, Whores of War | Deathmatch • Instant Respawn • Arenas is running. Its reported uptime points to a restart about 5 days ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Whores of War | Deathmatch • Instant Respawn • Arenas perform under load?

Its average server fps over the last 48 hours was 138, and it never dropped below 51. The world held up to 50,800 entities at its peak, buildings and deployables included. It reached a ceiling of 3,155 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Whores of War | Deathmatch • Instant Respawn • Arenas run from?

No region is published by Whores of War | Deathmatch • Instant Respawn • Arenas. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 216.128.158.76:28015.

Which Rust version is Whores of War | Deathmatch • Instant Respawn • Arenas running?

Rust network protocol 2635 and build 167781 on Linux is what Whores of War | Deathmatch • Instant Respawn • Arenas runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Whores of War | Deathmatch • Instant Respawn • Arenas?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Whores of War | Deathmatch • Instant Respawn • Arenas run its wipes?

The rhythm of Whores of War | Deathmatch • Instant Respawn • Arenas cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 16 hours.

Server tags

What do the server tags on Whores of War | Deathmatch • Instant Respawn • Arenas mean?

The game's server browser reads the tags Whores of War | Deathmatch • Instant Respawn • Arenas publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits for fast PvP; ^k (Build server): You can design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Whores of War | Deathmatch • Instant Respawn • Arenas appear?

The Rust Server Trends lists that take in Whores of War | Deathmatch • Instant Respawn • Arenas are: Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers, Rust build and creative servers, live and Rust creative servers. On the server list, the filters it matches are: Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to Whores of War | Deathmatch • Instant Respawn • Arenas?

Enter client.connect 216.128.158.76:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/w5XKYYdd8Z.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^c,^d,^i,^k,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^d
Combat training You get loot handed to you to practise aim and PvP.
^i
Battlefield High rates and kits for fast PvP.
^k
Build server You can design and practise bases.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.