Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players35,972 Active2,914 Wipes · 3 h94 48 h

Station XX-3991 · recording

Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]

Online 213.160.32.214:28015 checked 9m ago

moddedoxidepve
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 4
Rank
#3,991
top 18%
Last wipe
27d ago
no schedule published
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-3991 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+3into Wed 19:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123404:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak
10players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW27d ago M1.0rising 10 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 250 on average
283/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average
99/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average
147/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
35/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
55/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
7/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] runs a procedural map of size 5,000 with seed 67019390, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

You will find no gather rate in the name of Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] right now?

A reading taken now shows 0 players on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases], which has 150 slots. Across seven days this server recorded an average of 1 players and a peak of 4. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 3 players.

How does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] rank against other Rust servers?

On player hours for the past week, Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] sits at #3,991, which puts it inside the top 18% of every ranked server.

Server facts

How reliably does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] stay online?

Right now, you can reach Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]. The uptime it reports puts its last restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 165, or 98% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] hold a steady tick rate?

Across the last 48 hours it averaged 166 server fps, with a floor of 113. The world held up to 209,667 entities at its peak, buildings and deployables included. It reached a ceiling of 5,853 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] hosted?

Nothing about a region comes from Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 213.160.32.214:28015.

Which Rust version is Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] running?

Rust network protocol 2635 and build 168909 on Windows is what Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

The recent wipes averaged a busiest count of 10 players. 25 hours into the latest wipe, the crowd reached its peak.

On what timetable does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] run its wipes?

Once a month Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 9 hours.

Server tags

What do the server tags on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] mean?

The game's server browser reads the tags Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] appear?

The Rust Server Trends lists that take in Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?

Enter client.connect 213.160.32.214:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://swiss-gamer.wixsite.com/swiss-gamer.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp150
Max players Slots: 150.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.