Station XX-3991 · recording
Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]
Online 213.160.32.214:28015 checked 9m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,991
- top 18%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +3into Wed 19:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- wipe-day peak
- 10players, last three wipes
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | M1.0▲rising | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?
Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] runs a procedural map of size 5,000 with seed 67019390, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?
You will find no gather rate in the name of Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] right now?
A reading taken now shows 0 players on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases], which has 150 slots. Across seven days this server recorded an average of 1 players and a peak of 4. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 3 players.
How does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] rank against other Rust servers?
On player hours for the past week, Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] sits at #3,991, which puts it inside the top 18% of every ranked server.
Server facts
How reliably does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] stay online?
Right now, you can reach Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]. The uptime it reports puts its last restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 165, or 98% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] hold a steady tick rate?
Across the last 48 hours it averaged 166 server fps, with a floor of 113. The world held up to 209,667 entities at its peak, buildings and deployables included. It reached a ceiling of 5,853 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] hosted?
Nothing about a region comes from Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 213.160.32.214:28015.
Which Rust version is Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] running?
Rust network protocol 2635 and build 168909 on Windows is what Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?
The recent wipes averaged a busiest count of 10 players. 25 hours into the latest wipe, the crowd reached its peak.
On what timetable does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] run its wipes?
Once a month Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 9 hours.
Server tags
What do the server tags on Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] mean?
The game's server browser reads the tags Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] appear?
The Rust Server Trends lists that take in Swiss-Gamer [PVE] [CH/DE] [Raidable Bases] are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Swiss-Gamer [PVE] [CH/DE] [Raidable Bases]?
Enter client.connect 213.160.32.214:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://swiss-gamer.wixsite.com/swiss-gamer.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.