Rust Server TrendsSeismic network · station log
Recording Stations11,809 Players80,805 Active3,802 Wipes · 3 h104 48 h

Station XX-3955 · recording

Azuras Land

Online 213.136.87.44:28115 checked 9m ago

moddedoxidepve
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.2falling
−2 players on the day
7-day average
1
peak 3
Rank
#3,955
top 18%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-3955 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.2falling−2 players
Sharpest hour
−2into Wed 19:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 daysbetween real wipes
on rhythm
38%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 40 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 16:37 UTC3d ago M0.5rising 3 – running 0
Thu 22 Oct, 10:48 UTC6d ago M0.5rising 3 held half 3.2 days 0
Wed 21 Oct, 16:54 UTC7d ago M0.5rising 3 – 0.7 days 0
Mon 19 Oct, 18:20 UTC9d ago M0.3rising 2 – 1.9 days 0
Mon 19 Oct, 06:41 UTC9d ago M0.3rising 2 – 0.5 days 0
Sun 18 Oct, 11:12 UTC10d ago M0.0rising 1 – 0.8 days 0
Fri 16 Oct, 03:36 UTC12d ago M0.0rising 1 held half 2.3 days 0
Thu 1 Oct, 22:13 UTC FW26d ago M0.0rising 1 halved by day 1 14.2 days 0
Tue 29 Sep, 19:57 UTC29d ago M0.0rising 1 halved by day 1 2.1 days 0
Thu 17 Sep, 18:08 UTC41d ago – – – – 12.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 247 on average
219/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 237 on average
314/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 102 on average
102/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
19/ 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
59/ 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
55/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Azuras Land?

Azuras Land runs a procedural map of size 4,500 with seed 183258278, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Azuras Land?

The name of Azuras Land gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Azuras Land right now?

A reading taken now shows 1 players on Azuras Land, which has 50 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 3. The busiest point in the last 48 hours came at 20:00 UTC, averaging 3 players.

How does Azuras Land rank against other Rust servers?

The last seven days of player hours place Azuras Land at #3,955, in the top 18% of all ranked servers.

Server details

How reliably does Azuras Land stay online?

Azuras Land is up at the moment. Its reported uptime points to a restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Azuras Land perform under load?

Its average server fps over the last 48 hours was 56, and it never dropped below 16. Buildings, deployables and all the rest of the world's entities brought it to a high of 120,490. It reached a ceiling of 3,585 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Azuras Land hosted?

Nothing about a region comes from Azuras Land. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 213.136.87.44:28115 is the address it uses.

What build of Rust does Azuras Land use?

Rust network protocol 2635 and build 168909 on Windows is what Azuras Land runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Azuras Land?

3 players, on average, was the busiest crowd at its recent wipes. 40 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Azuras Land wipe, and on which days?

There is no next wipe to predict at Azuras Land, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 3 hours is how long the current world has been running.

Server tags

What do the server tags on Azuras Land mean?

Tags published by Azuras Land and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Azuras Land appear?

You will find Azuras Land on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Join the server

What steps get you onto Azuras Land?

You can connect by pressing F1 in Rust and typing client.connect 213.136.87.44:28115 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.