Rust Server TrendsSeismic network · station log
Recording Stations11,710 Players67,217 Active3,578 Wipes · 3 h108 48 h

Station XX-15971 · no signal

Rustamania

Offline 212.3.136.107:28015 checked 25d ago

teams off hardcore
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,971
top 70%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15971 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct4 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore EU · no group limit · 9 on average
8/ 200
[EU] Facepunch Hardcore 1 EU · no group limit · monthly · 7 on average
6/ 400
Rustopia.gg - US Hardcore Trio NA · no group limit · weekly · 4 on average
3/ 75
[US East] Facepunch Hardcore 1 NA · no group limit · monthly · 4 on average
2/ 400
Rustafied.com - AU Hardcore OC · no group limit · weekly · 4 on average
2/ 100
Rusticated.com - EU Hardcore Trio | Thursday Wipes EU · no group limit · weekly · 4 on average
2/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rustamania?

Generated by the game, the map on Rustamania is procedural and size 6,000.

Which settings and rules apply on Rustamania?

No gather rate appears in the name of Rustamania. It gives no group limit in its listing. In hardcore mode, The toughest ruleset Facepunch offers. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Rustamania?

Rustamania is not responding at this moment and is offline, last seen 25 days 5 hours ago.

How does Rustamania rank against other Rust servers?

Over the last seven days, Rustamania recorded enough player hours to reach #15,971 worldwide, placing it in the top 70% of all ranked servers.

Server facts

How reliably does Rustamania stay online?

Rustamania is down at the moment; the last recorded contact was 25 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 25 September 2026 is when Rust Server Trends first recorded it.

Which region does Rustamania run from?

Nothing about a region comes from Rustamania. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 212.3.136.107:28015 is the address it uses.

What build of Rust does Rustamania use?

On Windows, Rustamania runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Rustamania run its wipes?

The rhythm of Rustamania cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 32 days 19 hours.

Tags

What do the server tags on Rustamania mean?

The game's server browser reads the tags Rustamania publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp10 (Max players): 10 slots are available; ts0 (Group limit): Teams are disabled; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rustamania appear?

You will find Rustamania on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

How to join

How do you connect to Rustamania?

Enter client.connect 212.3.136.107:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptsw,$r?,v2633,gmhardcore,cs165217,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp10
Max players 10 slots are available.
ts0
Group limit Teams are disabled.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.