Rust Server TrendsSeismic network · station log
Recording Stations11,729 Players69,238 Active3,594 Wipes · 3 h125 48 h

Station XX-15984 · no signal

Rust STANDARD Server

Offline 212.22.93.201:28024 checked 21d ago

monthly wipes
Connect
Players now
0/ 25
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,984
top 71%
Last wipe
21d ago
monthly schedule
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15984 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
423/ 475
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 214 on average
214/ 225
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 185 on average
119/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 158 on average
140/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 136 on average
50/ 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий EU · groups of 150+ · 1x · monthly · 130 on average
139/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust STANDARD Server?

The map on Rust STANDARD Server is procedural, produced by the game.

Which settings and rules apply on Rust STANDARD Server?

The name of Rust STANDARD Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Rust STANDARD Server right now?

No players are recorded on Rust STANDARD Server at this moment; it is offline, and the last sighting was 21 days 20 hours ago.

How does Rust STANDARD Server rank against other Rust servers?

The last seven days of player hours place Rust STANDARD Server at #15,984, in the top 71% of all ranked servers.

Server details

How reliably does Rust STANDARD Server stay online?

As recorded now, Rust STANDARD Server is not reachable, the last contact having been 21 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 6 October 2026 is when Rust Server Trends first recorded it.

Which region does Rust STANDARD Server run from?

A region is not published by Rust STANDARD Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 212.22.93.201:28024 is the address it uses.

What build of Rust does Rust STANDARD Server use?

Rust network protocol 2634 and build 166652 on Windows is what Rust STANDARD Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Rust STANDARD Server run its wipes?

From the force wipe the next wipe of Rust STANDARD Server is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 21 days 21 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on Rust STANDARD Server mean?

The game's server browser reads the tags Rust STANDARD Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust STANDARD Server appear?

These Rust Server Trends lists include Rust STANDARD Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto Rust STANDARD Server?

To join, enter client.connect 212.22.93.201:28024 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp25
Max players 25 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.