Station EU-3366 · recording
[RU] Sentinel Project | Классика
Online EU 212.22.93.106:28034 checked 6m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 7
- Rank
- #3,366
- top 15% · #1255 in EU
- Last wipe
- 17d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 12:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 15:51 UTC17d ago | M0.5▲rising | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [RU] Sentinel Project | Классика?
[RU] Sentinel Project | Классика runs a procedural map of size 3,000 with seed 4008745415, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [RU] Sentinel Project | Классика?
You will find no gather rate in the name of [RU] Sentinel Project | Классика. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Oxide is the plugin framework it runs. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on [RU] Sentinel Project | Классика?
0 of the 50 slots on [RU] Sentinel Project | Классика are filled right now. Across seven days this server recorded an average of 1 players and a peak of 7. The busiest point in the last 48 hours came at 15:00 UTC, averaging 2 players.
How does [RU] Sentinel Project | Классика rank against other Rust servers?
[RU] Sentinel Project | Классика is #1,255 in Europe and #3,366 worldwide on the past week's player hours, within the top 15% of ranked servers.
Server facts
How reliably does [RU] Sentinel Project | Классика stay online?
[RU] Sentinel Project | Классика is up at the moment. Going by the uptime figure it reports, it restarted about 6 days ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [RU] Sentinel Project | Классика perform under load?
The 48-hour average is 62 server fps; 27 is the lowest observed. At its highest, it carried 49,682 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,604 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [RU] Sentinel Project | Классика run from?
The EU tag is how [RU] Sentinel Project | Классика lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 212.22.93.106:28034 is the address it uses.
What build of Rust does [RU] Sentinel Project | Классика use?
On Windows, [RU] Sentinel Project | Классика runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [RU] Sentinel Project | Классика?
The recent wipes averaged a busiest count of 3 players. 1 hours into the latest wipe, the crowd reached its peak.
How often does [RU] Sentinel Project | Классика wipe, and on which days?
The force wipe is the only wipe [RU] Sentinel Project | Классика takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 17 days 6 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [RU] Sentinel Project | Классика mean?
The game's server browser reads the tags [RU] Sentinel Project | Классика publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [RU] Sentinel Project | Классика appear?
You will find [RU] Sentinel Project | Классика on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which person or group runs [RU] Sentinel Project | Классика?
No other server we track uses the sentinelproject.ru hostname that [RU] Sentinel Project | Классика publishes.
How to join
How do you connect to [RU] Sentinel Project | Классика?
You can connect by pressing F1 in Rust and typing client.connect 212.22.93.106:28034 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/vn3swCwEQD.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.