Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players46,616 Active3,134 Wipes · 3 h110 48 h

Station XX-15017 · recording

Rust START Server

Online 212.22.93.105:28034 checked 12m ago

monthly wipes
Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,017
top 67%
Last wipe
20d ago
monthly schedule
Next wipe
7d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15017 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep12 Oct17 Oct23 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

usual gap
19.6 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 07:43 UTC20d ago M0.0rising 1 – running 0
Sat 19 Sep, 17:10 UTC39d ago M0.0rising 1 held half 19.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
290/ 250
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 216 on average
138/ 200
[EU East] Facepunch 4 EU · groups of 8+ · monthly · 172 on average
63/ 350
[EU] Facepunch 1 EU · groups of 8+ · monthly · 161 on average
75/ 400
Rustopia.gg - US Large NA · groups of 16+ · monthly · 130 on average
40/ 200
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 128 on average
52/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust START Server?

Rust START Server runs a procedural map of size 3,000 with seed 1605290779, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust START Server?

No gather rate appears in the name of Rust START Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rust START Server?

At this moment, Rust START Server records 0 players across 1 slots. The seven-day average is 0 players, with a peak of 1.

How does Rust START Server rank against other Rust servers?

Over the last seven days, Rust START Server recorded enough player hours to reach #15,017 worldwide, placing it in the top 67% of all ranked servers.

Operator and location

How reliably does Rust START Server stay online?

Right now, you can reach Rust START Server. Going by the uptime figure it reports, it restarted about 17 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Rust START Server hold a steady tick rate?

The 48-hour average is 64 server fps; 59 is the lowest observed. The world held up to 48,046 entities at its peak, buildings and deployables included. It reached a ceiling of 4,397 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Rust START Server hosted?

A region is not published by Rust START Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 212.22.93.105:28034.

What build of Rust does Rust START Server use?

On Windows, Rust START Server runs Rust network protocol 2634 and build 167231. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Rust START Server?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 45 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does Rust START Server run its wipes?

Once a month Rust START Server wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 20 days 1 hours. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Rust START Server mean?

These are the tags Rust START Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust START Server appear?

You will find Rust START Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Rust START Server?

To join, enter client.connect 212.22.93.105:28034 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^m,gmrust,cs167231,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.