Station XX-2053 · recording
[RU] Z-RUST | VANILLA ZOMBIE | PVP
Online 212.19.9.222:28015 checked 12m ago
- Players now
- 4/ 100
- 4% full
- Motion · 24 h
- M0.1▼falling
- −1 players on the day
- 7-day average
- 2
- peak 6
- Rank
- #2,053
- top 9%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 100 slots
- Motion · 24 h
- M0.1▼falling−1 players
- Sharpest hour
- −2into Thu 01:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- wipe-day peak
- 8players, last three wipes
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 19 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | M0.8▲rising | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [RU] Z-RUST | VANILLA ZOMBIE | PVP?
[RU] Z-RUST | VANILLA ZOMBIE | PVP runs a procedural map of size 4,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [RU] Z-RUST | VANILLA ZOMBIE | PVP?
You will find no gather rate in the name of [RU] Z-RUST | VANILLA ZOMBIE | PVP. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [RU] Z-RUST | VANILLA ZOMBIE | PVP right now?
4 of the 100 slots on [RU] Z-RUST | VANILLA ZOMBIE | PVP are filled right now. The seven-day average is 2 players, with a peak of 6. The last 48 hours show their highest activity at 19:00 UTC, averaging 4 players.
How does [RU] Z-RUST | VANILLA ZOMBIE | PVP rank against other Rust servers?
Over the last seven days, [RU] Z-RUST | VANILLA ZOMBIE | PVP recorded enough player hours to reach #2,053 worldwide, placing it in the top 9% of all ranked servers.
Server details
How reliably does [RU] Z-RUST | VANILLA ZOMBIE | PVP stay online?
As recorded now, [RU] Z-RUST | VANILLA ZOMBIE | PVP is running. The uptime it reports puts its last restart about 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [RU] Z-RUST | VANILLA ZOMBIE | PVP hold a steady tick rate?
Across the last 48 hours it averaged 93 server fps, with a floor of 85. The world held up to 126,646 entities at its peak, buildings and deployables included. It reached a ceiling of 3,925 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [RU] Z-RUST | VANILLA ZOMBIE | PVP hosted?
Its name points to Europe, but [RU] Z-RUST | VANILLA ZOMBIE | PVP publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 212.19.9.222:28015.
Which Rust version is [RU] Z-RUST | VANILLA ZOMBIE | PVP running?
Rust network protocol 2635 and build 168909 on Windows is what [RU] Z-RUST | VANILLA ZOMBIE | PVP runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [RU] Z-RUST | VANILLA ZOMBIE | PVP?
The recent wipes averaged a busiest count of 8 players. The peak on the most recent wipe came 19 hours after the wipe.
How often does [RU] Z-RUST | VANILLA ZOMBIE | PVP wipe, and on which days?
At the force wipe each month [RU] Z-RUST | VANILLA ZOMBIE | PVP wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 18 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on [RU] Z-RUST | VANILLA ZOMBIE | PVP mean?
These are the tags [RU] Z-RUST | VANILLA ZOMBIE | PVP publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [RU] Z-RUST | VANILLA ZOMBIE | PVP appear?
These Rust Server Trends lists include [RU] Z-RUST | VANILLA ZOMBIE | PVP: EU Rust servers, Rust community servers without the side modes, Rust zombie servers, by recorded population and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
How do you connect to [RU] Z-RUST | VANILLA ZOMBIE | PVP?
You can connect by pressing F1 in Rust and typing client.connect 212.19.9.222:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.