Station XX-15327 · recording
EU | AtomicHost Build Server
Online 212.105.147.238:25737 checked 12m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 17:38 UTC20d ago | M0.3▲rising | 2 | – | running | 0 | |
| Mon 5 Oct, 00:00 UTC24d ago | M0.0▲rising | 1 | halved by day 1 | 3.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on EU | AtomicHost Build Server?
The procedural map on EU | AtomicHost Build Server is size 6,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on EU | AtomicHost Build Server?
The name of EU | AtomicHost Build Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on EU | AtomicHost Build Server?
0 of the 150 slots on EU | AtomicHost Build Server are filled right now. The seven-day average for this server is 0 players.
How does EU | AtomicHost Build Server rank against other Rust servers?
The last seven days of player hours place EU | AtomicHost Build Server at #15,327, in the top 69% of all ranked servers.
Operator and location
How reliably does EU | AtomicHost Build Server stay online?
As recorded now, EU | AtomicHost Build Server is running. The uptime it reports puts its last restart about 25 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 4 October 2026 it was recorded for the first time by Rust Server Trends.
How well does EU | AtomicHost Build Server perform under load?
Its average server fps over the last 48 hours was 229, and it never dropped below 157. The world held up to 114,455 entities at its peak, buildings and deployables included. Its highest memory use was 3,630 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does EU | AtomicHost Build Server run from?
The name of EU | AtomicHost Build Server points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 212.105.147.238:25737.
Which Rust version is EU | AtomicHost Build Server running?
On Linux, EU | AtomicHost Build Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on EU | AtomicHost Build Server?
2 players, on average, was the busiest crowd at its recent wipes. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does EU | AtomicHost Build Server wipe, and on which days?
The rhythm of EU | AtomicHost Build Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 20 days 20 hours.
Lists and tags
What do the server tags on EU | AtomicHost Build Server mean?
The game's server browser reads the tags EU | AtomicHost Build Server publishes: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does EU | AtomicHost Build Server appear?
You will find EU | AtomicHost Build Server on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust build and creative servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto EU | AtomicHost Build Server?
You can connect by pressing F1 in Rust and typing client.connect 212.105.147.238:25737 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://atomichost.xyz/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.