Rust Server TrendsSeismic network · station log
Recording Stations11,815 Players73,779 Active3,763 Wipes · 3 h143 48 h

Station XX-7273 · recording

Rust Server

Online 208.52.152.91:28031 checked 11m ago

monthly wipes pve
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#7,273
top 33%
Last wipe
1d ago
monthly schedule
Next wipe
5d 21h
Mon 2 Nov, 18:52 UTC
Seismic record · station XX-7273 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 02:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0002:0011:0020:00Wiped Mon 26 Oct, 18:52 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608022:0007:0016:0002:0011:0020:00Wiped Mon 26 Oct, 18:52 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 18:52 UTC, in 5d 21h. Every Monday at 18:52 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
86%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
50%else halves by day 2

Coming wipes

  1. 5d 21hMon 2 Nov, 18:52 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 12d 21hMon 9 Nov, 18:52 UTC
  4. 19d 21hMon 16 Nov, 18:52 UTC
  5. 26d 21hMon 23 Nov, 18:52 UTC
  6. 33d 21hMon 30 Nov, 18:52 UTC
  7. 36d 21hThu 3 Dec, 19:00 UTCFW
  8. 40d 21hMon 7 Dec, 18:52 UTC

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 18:52 UTC1d ago – – – – running 0
Mon 19 Oct, 18:52 UTC8d ago M0.0steady 0 – 7 days 0
Mon 12 Oct, 18:52 UTC15d ago M0.0steady 0 – 7 days 0
Mon 5 Oct, 18:52 UTC22d ago M0.0steady 0 – 7 days 0
Fri 2 Oct, 05:15 UTC25d ago M0.0rising 1 halved by day 2 3.6 days 0
Mon 28 Sep, 18:52 UTC29d ago M0.3rising 2 held half 3.4 days 0
Mon 21 Sep, 18:52 UTC36d ago M0.0rising 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 51 on average
48/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average
49/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 33 on average
24/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
5/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 20 on average
16/ 150
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 17 on average
4/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Server?

The procedural map on Rust Server is size 2,000 with seed 495173437, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust Server?

You will find no gather rate in the name of Rust Server. The group limit is 10 players. pve is the game mode, no player-versus-player fighting. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Rust Server?

A reading taken now shows 0 players on Rust Server, which has 40 slots. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 22:00 UTC at 1 players.

How does Rust Server rank against other Rust servers?

The last seven days of player hours place Rust Server at #7,273, in the top 33% of all ranked servers.

Server details

How reliably does Rust Server stay online?

Rust Server is up at the moment. Its reported uptime points to a restart about 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 150, or 89% of the time. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.

How well does Rust Server perform under load?

The 48-hour average is 60 server fps; 60 is the lowest observed. At its highest, it carried 19,380 entities: buildings, deployables and the world's other contents. It reached a ceiling of 1,090 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Rust Server run from?

Nothing about a region comes from Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 208.52.152.91:28031 is the address it uses.

What build of Rust does Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Rust Server?

On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does Rust Server run its wipes?

every Monday at 18:52 UTC is how Rust Server wipes. Monday 2 November at 18:52 UTC is when its next wipe is due. The present world dates from 26 hours. A monthly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Rust Server mean?

The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): There's no player combat; the world provides the threat. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

You will find Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes and Rust PvE servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How to join

How do you connect to Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 208.52.152.91:28031 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts10

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.