Station XX-5360 · recording
Fallout | Staging | low Upkeep Cost
Online 206.172.48.75:28024 checked 8m ago
- Players now
- 0/ 300
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,360
- top 24%
- Last wipe
- 3h ago
- monthly schedule
- Next wipe
- 7d 2h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 300 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Thu 13:00 UTC
- Peak · 48 h
- 2most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
- usual gap
- 34.9 daysbetween real wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 0%else halves by day 20
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 20 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 13:04 UTC3h ago | – | – | – | – | running | 0 |
| Thu 24 Sep, 15:27 UTC35d ago | M0.5▲rising | 3 | – | – | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Fallout | Staging | low Upkeep Cost?
Fallout | Staging | low Upkeep Cost runs a procedural map of size 5,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Fallout | Staging | low Upkeep Cost?
You will find no gather rate in the name of Fallout | Staging | low Upkeep Cost. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Fallout | Staging | low Upkeep Cost right now?
At this moment, Fallout | Staging | low Upkeep Cost records 0 players across 300 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 1 players.
How does Fallout | Staging | low Upkeep Cost rank against other Rust servers?
The last seven days of player hours place Fallout | Staging | low Upkeep Cost at #5,360, in the top 24% of all ranked servers.
Operator and location
How reliably does Fallout | Staging | low Upkeep Cost stay online?
Right now, you can reach Fallout | Staging | low Upkeep Cost. Going by the uptime figure it reports, it restarted about 2 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Fallout | Staging | low Upkeep Cost perform under load?
Its average server fps over the last 48 hours was 98, and it never dropped below 60. Buildings, deployables and all the rest of the world's entities brought it to a high of 185,000. Its highest memory use was 2,676 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Fallout | Staging | low Upkeep Cost hosted?
No region is published by Fallout | Staging | low Upkeep Cost. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 206.172.48.75:28024 is the address it uses.
What build of Rust does Fallout | Staging | low Upkeep Cost use?
Fallout | Staging | low Upkeep Cost is running Rust network protocol 2636 and build 169641 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Fallout | Staging | low Upkeep Cost?
The recent wipes averaged a busiest count of 3 players. 20 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 20.
On what timetable does Fallout | Staging | low Upkeep Cost run its wipes?
The force wipe is the only wipe Fallout | Staging | low Upkeep Cost takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 3 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on Fallout | Staging | low Upkeep Cost mean?
Tags published by Fallout | Staging | low Upkeep Cost and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): The server has 300 slots; ts8 (Group limit): This uses the game default of 8 per team; v2636 (Protocol): Your game needs to be on protocol 2636 to join; cs169641 (Build): Game build: 169641; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Fallout | Staging | low Upkeep Cost appear?
These Rust Server Trends lists include Fallout | Staging | low Upkeep Cost: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Join the server
How do you connect to Fallout | Staging | low Upkeep Cost?
Enter client.connect 206.172.48.75:28024 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.