Station XX-15412 · recording
The Long Junk Road | Builders Paradise
Online 205.210.53.26:28015 checked 7m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,412
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 04:23 UTC25d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on The Long Junk Road | Builders Paradise?
The Long Junk Road | Builders Paradise uses a procedural map, which the game generates.
Which settings and rules apply on The Long Junk Road | Builders Paradise?
The name of The Long Junk Road | Builders Paradise gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on The Long Junk Road | Builders Paradise right now?
A reading taken now shows 0 players on The Long Junk Road | Builders Paradise, which has 20 slots. The seven-day average for this server is 0 players.
How does The Long Junk Road | Builders Paradise rank against other Rust servers?
Over the last seven days, The Long Junk Road | Builders Paradise recorded enough player hours to reach #15,412 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does The Long Junk Road | Builders Paradise stay online?
The Long Junk Road | Builders Paradise is up at the moment. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is The Long Junk Road | Builders Paradise hosted?
A region is not published by The Long Junk Road | Builders Paradise. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 205.210.53.26:28015 is the address it uses.
Which Rust version is The Long Junk Road | Builders Paradise running?
Rust network protocol 2634 and build 166652 on Linux is what The Long Junk Road | Builders Paradise runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on The Long Junk Road | Builders Paradise?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 10 hours after the wipe.
On what timetable does The Long Junk Road | Builders Paradise run its wipes?
The rhythm of The Long Junk Road | Builders Paradise cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 25 days 2 hours.
Server tags
What do the server tags on The Long Junk Road | Builders Paradise mean?
These are the tags The Long Junk Road | Builders Paradise publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does The Long Junk Road | Builders Paradise appear?
You will find The Long Junk Road | Builders Paradise on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust build and creative servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto The Long Junk Road | Builders Paradise?
You can connect by pressing F1 in Rust and typing client.connect 205.210.53.26:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.