Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players39,491 Active2,997 Wipes · 3 h102 48 h

Station XX-15412 · recording

The Long Junk Road | Builders Paradise

Online 205.210.53.26:28015 checked 7m ago

moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,412
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15412 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 04:23 UTC25d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
40/ 999
77/ 999
85/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 34 on average
110/ 400
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 23 on average
18/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on The Long Junk Road | Builders Paradise?

The Long Junk Road | Builders Paradise uses a procedural map, which the game generates.

Which settings and rules apply on The Long Junk Road | Builders Paradise?

The name of The Long Junk Road | Builders Paradise gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on The Long Junk Road | Builders Paradise right now?

A reading taken now shows 0 players on The Long Junk Road | Builders Paradise, which has 20 slots. The seven-day average for this server is 0 players.

How does The Long Junk Road | Builders Paradise rank against other Rust servers?

Over the last seven days, The Long Junk Road | Builders Paradise recorded enough player hours to reach #15,412 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does The Long Junk Road | Builders Paradise stay online?

The Long Junk Road | Builders Paradise is up at the moment. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is The Long Junk Road | Builders Paradise hosted?

A region is not published by The Long Junk Road | Builders Paradise. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 205.210.53.26:28015 is the address it uses.

Which Rust version is The Long Junk Road | Builders Paradise running?

Rust network protocol 2634 and build 166652 on Linux is what The Long Junk Road | Builders Paradise runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on The Long Junk Road | Builders Paradise?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 10 hours after the wipe.

On what timetable does The Long Junk Road | Builders Paradise run its wipes?

The rhythm of The Long Junk Road | Builders Paradise cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 25 days 2 hours.

Server tags

What do the server tags on The Long Junk Road | Builders Paradise mean?

These are the tags The Long Junk Road | Builders Paradise publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does The Long Junk Road | Builders Paradise appear?

You will find The Long Junk Road | Builders Paradise on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust build and creative servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto The Long Junk Road | Builders Paradise?

You can connect by pressing F1 in Rust and typing client.connect 205.210.53.26:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.