Rust Server TrendsSeismic network · station log
Recording Stations11,753 Players67,907 Active3,403 Wipes · 3 h209 48 h

Station XX-16557 · no signal

AMP Powered Rust Server

Offline 203.212.23.197:28017 checked 28d ago

pve
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,557
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16557 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average
63/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average
22/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average
41/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
2/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
23/ 150
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average
5/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on AMP Powered Rust Server?

A procedural map runs on AMP Powered Rust Server, generated by the game.

Which settings and rules apply on AMP Powered Rust Server?

You will find no gather rate in the name of AMP Powered Rust Server. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on AMP Powered Rust Server right now?

No players are recorded on AMP Powered Rust Server at this moment; it is offline, and the last sighting was 28 days 11 hours ago.

How does AMP Powered Rust Server rank against other Rust servers?

The last seven days of player hours place AMP Powered Rust Server at #16,557, in the top 70% of all ranked servers.

Server details

How reliably does AMP Powered Rust Server stay online?

As recorded now, AMP Powered Rust Server is not reachable, the last contact having been 28 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is AMP Powered Rust Server hosted?

Nothing about a region comes from AMP Powered Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 203.212.23.197:28017 is the address it uses.

Which Rust version is AMP Powered Rust Server running?

AMP Powered Rust Server is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does AMP Powered Rust Server wipe, and on which days?

The rhythm of AMP Powered Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 15 hours.

Server tags

What do the server tags on AMP Powered Rust Server mean?

These are the tags AMP Powered Rust Server publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does AMP Powered Rust Server appear?

The Rust Server Trends lists that take in AMP Powered Rust Server are: Rust community servers without the side modes and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

What steps get you onto AMP Powered Rust Server?

To join, enter client.connect 203.212.23.197:28017 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.