Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h160 48 h

Station XX-15262 · recording

Shadow building

Online 203.16.163.60:21197 checked 24m ago

Connect
Players now
0/ 16
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
9h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15262 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 16 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123415:0017:0018:0020:0021:0023:00Wiped Thu 29 Oct, 15:38 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020015:0017:0018:0020:0021:0023:00Wiped Thu 29 Oct, 15:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
33.3 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 15:38 UTC9h ago – – – – running 0
Sat 26 Sep, 08:13 UTC33d ago M0.0steady 0 – – 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test EA · groups of 8+ · 10 on average
8/ 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
3/ 25
[NA] Echo Rust - Sandbox NA · groups of 32+ · weekly · 2 on average
2/ 50
64/ 999
159/ 999
31/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Shadow building?

Shadow building runs a procedural map of size 4,500 with seed 1045337651, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on Shadow building?

The name of Shadow building gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Shadow building?

0 of the 16 slots on Shadow building are filled right now. The seven-day average for this server is 0 players.

How does Shadow building rank against other Rust servers?

Over the last seven days, Shadow building recorded enough player hours to reach #15,262 worldwide, placing it in the top 69% of all ranked servers.

Operator and location

How reliably does Shadow building stay online?

Shadow building is up at the moment. Going by the uptime figure it reports, it restarted about 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does Shadow building hold a steady tick rate?

The 48-hour average is 117 server fps; 115 is the lowest observed. At its highest, it carried 129,000 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,047 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Shadow building hosted?

No region is published by Shadow building. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 203.16.163.60:21197 is the address it uses.

What build of Rust does Shadow building use?

Shadow building is running Rust network protocol 2636 and build 169652 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Shadow building?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Shadow building run its wipes?

On record so far are too few of Shadow building's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 9 hours.

Server tags

What do the server tags on Shadow building mean?

These are the tags Shadow building publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2636 (Protocol): Game protocol 2636: to join, your game must match this version; cs169652 (Build): Game build: 169652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Shadow building appear?

These Rust Server Trends lists include Shadow building: Rust build and creative servers, live and Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

What steps get you onto Shadow building?

Enter client.connect 203.16.163.60:21197 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/Fmfhexn4PW is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp16,ptrak,$r?,v2636,gmrust,cs169652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players 16 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2636
Protocol Game protocol 2636: to join, your game must match this version.
cs169652
Build Game build: 169652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.