Rust Server TrendsSeismic network · station log
Recording Stations11,765 Players73,690 Active3,473 Wipes · 3 h229 48 h

Station XX-7001 · recording

[EU] Vexor - Build | Creative | For Builders. By Builders

Online 203.16.163.196:26026 checked 7m ago

moddedoxide
Connect
Players now
0/ 75
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 2
Rank
#7,001
top 31%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-7001 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 75 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Thu 09:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 16:12 UTC26d ago M0.0rising 1 – running 0
Fri 2 Oct, 15:34 UTC27d ago M0.5rising 3 – 1 days 0
Wed 30 Sep, 01:56 UTC29d ago M0.3rising 3 halved by day 1 2.6 days 1
Tue 29 Sep, 12:15 UTC30d ago M0.3rising 4 – 0.6 days 2
Sun 27 Sep, 20:21 UTC32d ago M0.6rising 4 – 1.7 days 0
Fri 25 Sep, 18:09 UTC34d ago M0.0rising 1 held half 2.1 days 0
Thu 17 Sep, 01:57 UTC42d ago M0.0rising 2 halved by day 2 8.7 days 1
Wed 16 Sep, 14:04 UTC43d ago M0.3rising 2 – 0.5 days 0
Tue 15 Sep, 21:42 UTC44d ago M0.3rising 2 – 0.7 days 0
Sun 13 Sep, 20:49 UTC46d ago M0.0rising 1 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Vexor - Build | Creative | For Builders. By Builders?

Generated by the game, the map on [EU] Vexor - Build | Creative | For Builders. By Builders is procedural, size 4,000 with seed 1. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on [EU] Vexor - Build | Creative | For Builders. By Builders?

The name of [EU] Vexor - Build | Creative | For Builders. By Builders gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in build & creative mode, building in a sandbox, and no gathering. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.

Player counts

How many players are recorded on [EU] Vexor - Build | Creative | For Builders. By Builders right now?

A reading taken now shows 0 players on [EU] Vexor - Build | Creative | For Builders. By Builders, which has 75 slots. The seven-day average is 0 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 09:00 UTC at 1 players.

How does [EU] Vexor - Build | Creative | For Builders. By Builders rank against other Rust servers?

Over the last seven days, [EU] Vexor - Build | Creative | For Builders. By Builders recorded enough player hours to reach #7,001 worldwide, placing it in the top 31% of all ranked servers.

Server facts

How reliably does [EU] Vexor - Build | Creative | For Builders. By Builders stay online?

As recorded now, [EU] Vexor - Build | Creative | For Builders. By Builders is running. The uptime it reports puts its last restart about 19 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EU] Vexor - Build | Creative | For Builders. By Builders perform under load?

Across the last 48 hours it averaged 256 server fps, with a floor of 251. Buildings, deployables and all the rest of the world's entities brought it to a high of 12,032. It reached a ceiling of 3,066 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [EU] Vexor - Build | Creative | For Builders. By Builders hosted?

No region tag comes from [EU] Vexor - Build | Creative | For Builders. By Builders, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 203.16.163.196:26026.

Which Rust version is [EU] Vexor - Build | Creative | For Builders. By Builders running?

On Linux, [EU] Vexor - Build | Creative | For Builders. By Builders runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on [EU] Vexor - Build | Creative | For Builders. By Builders?

2 players, on average, was the busiest crowd at its recent wipes. 24 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

On what timetable does [EU] Vexor - Build | Creative | For Builders. By Builders run its wipes?

No next wipe can be predicted for [EU] Vexor - Build | Creative | For Builders. By Builders, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 26 days 6 hours.

Server tags

What do the server tags on [EU] Vexor - Build | Creative | For Builders. By Builders mean?

The game's server browser reads the tags [EU] Vexor - Build | Creative | For Builders. By Builders publishes: gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): 75 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^c (Creative): Creative sandbox: no gathering, build anything; ^k (Build server): You can design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] Vexor - Build | Creative | For Builders. By Builders appear?

You will find [EU] Vexor - Build | Creative | For Builders. By Builders on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto [EU] Vexor - Build | Creative | For Builders. By Builders?

You can connect by pressing F1 in Rust and typing client.connect 203.16.163.196:26026 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^c,^k,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp75
Max players 75 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative Creative sandbox: no gathering, build anything.
^k
Build server You can design and practise bases.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.